Steam build Number: 0.3.1.1
“The Cure” Update
Hello, POSTAL people of all persuasions!
As promised in our last developers update, performance has been improved across the board on most PC configurations, ranging from 5 to 20 fps depending on your set up or area of the game you’re in. We’ll continue to work on performance, and things will keep improving with each passing update from here on out.
In the weapons department, we’ve added a new rapid firing pistol, and changed the Fournicator’s model to look more suitably powerful. We’ve also tweaked some of the core weapon mechanics based on feedback, such as increasing the reload speed on some weapons and decreasing the time it takes to switch between weapons.
Work on improving the cinematics and general presentation continues, and we’ve fixed a ton of bugs (as well as probably introducing a load more!).
While we have left the ability to load old saves and resume your game, it may cause you some issues – so starting a new game is advised.
Finally, what you’re seeing here is only a small amount of the work that’s been done since the last update – Thursday is in fall swing behind the scenes!
Thank you for your continued support!
===Added===
P350. A fast-firing, lightweight alternative to the Deagle / Revolver has been added to the arsenal. It fires as quickly as you can hit the trigger. Fun!
Safety respawn nets to new tiles
New ‘New Game’ menu art
Implemented fluid ribbon collision (Fluids will no longer go through things such as glass. Instead, they’ll collide with them)
Scooter POI icons to all Scooter spawns
Monitor selection slider
‘Back’ button to Fashion Funwear Menu
Warning note for old saves in Save / Load menu
===Changed / Improved===
Significant performance improvements
Reworked and improved the Fournicator model
Added a better Pizza slice pickup model
Improved the Prison Riot cutscene
Improved appearance of the Tazer particle
Made improvements to Carter Cruise’s model
Kunny Island cinematics
Set dressing in Affluent tile houses
Ensured Petitions, Ticket Device etc. are always equipped instead if bare hands come up
Disabled interactions while riding Scooter
Changed how calling out/spotting a known enemy is triggered to just be based on line of sight
Improved flesh impact sounds
Improved interiors in Mexico side
Player cosmetics will now apply to cutscenes
Baton’s modes are now switched using the Weapon Wheel ammo section. Updated the weapon hint on the Baton to reflect the new mode switching
Improved interiors in Mexican town
Adjusted / Set up interest points in Riverside tile
Replaced Job Agency in Affluent tile with overturned truck office
Updated Dude’s cosmetic icons
Buffed the amount of ammo from dropped Ingrams, M16s and AKs
Reduced the spread of the Shotgun and The Fournicator (to improve the range)
Increases the reload speed for the Pistol, AK and M16
Arms and Weapons now have their blood and poo masks cleaned when switching cosmetics
Reverb in various levels
Tweaked the FirstPerson foot for Sexy Outfit and Classic Trenchcoat
Decreased average weapon switching time from 1.2 seconds to 0.6 seconds
Replaced generic Catnip / Dog Treats pickups in Animal Catcher shack
End-of-day movies should now freeze gameplay during the movie
===Fixed===
Fixed the poo pile’s texture not melting when damaged by Vitamin X pee
Dude’s foot disappearing when kicking with a cosmetic applied
Extremely slow “initial equip time” for the Bidet Petition
Police crash with Spray Paint
Tinklage (and others) forgetting about the player when going into ragdoll
More crashes that were reported on our forums
Save games not remembering Dude Eye count
AI combat when player is on the Scooter
Softlock when exiting Kunny Island after killing both bosses AND destroying the power boxes
Numerous mapping bugs
Fashion Funwear map icon
Hose not disconnecting if Player is arrested
Collision on the fire hydrants
Removed lag when bringing up Phone
Ensured Animal Catcher errand can’t activate after Monday
‘Sent to Jail’ loading sequence when arrested outside of the Prison tile
Lopsided camera after respawning when doing the mexi cleaner errand
Missing “Respond to Champ hint” dialog
Animal Catcher door reappearing under certain circumstances
Wanted Meter getting stuck and the player never being able to ditch the cops
Unhandled or improperly handled boss cutscene scenarios (Killed both bosses and destroyed all power boxes, killed one boss and bribed the other, reloading game after – bribing one or both bosses)
Sewer transition auto-save
Bosses going back to their original interest points after killing the player
One of the cars in Kunny Island parking lot not exploding
Reduced the impact sound clutter from Melee weapons
Baton’s collapsing animation not playing properly
Spray Paint leaving bullet holes on bodies…
Police interaction with Beggar Sign
Piss not colliding with Fire Hydrants
Broken Art Dealer paintings
Bug where melee swings weren’t cancelled by sprinting
Certain weapon textures appearing broken on NPCs
Kunny and Carter Cruise not getting up properly after getting ragdolled
Gasoline puddles not being created on most surfaces
Dude dialog not playing after completing Bidet Petitioner and Install Bidets errand