
Ever have one of those days?

RELEASE DATE
April, 2003
PLATFORMS
Windows / Mac / Linux
ENGINE
Unreal Engine 2
ORIGINAL PUBLISHERS
Whiptail Interactive
Live a week in the life of The Postal Dude;
A hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman’s autograph, what could possibly go wrong?
Blast, chop and piss your way through a freakshow of American caricatures in this darkly humorous first-person adventure. Meet Krotchy: the toy mascot gone bad, visit your Uncle Dave at his besieged religious cult compound and battle sewer-dwelling Taliban when you least expect them! Endure the sphincter-clenching challenge of cannibal rednecks, corrupt cops and berserker elephants. Accompanied by Champ, the Dude‘s semi-loyal pitbull, battle your way through open environments populated with amazingly unpredictable AI. Utilize an arsenal of weapons ranging from a humble shovel to a uniquely hilarious rocket launcher.
Game Features
- Aggressive vs. Passive: POSTAL 2 is only as violent as you are.
- One large non-linear world.
- Explore the world and accomplish your errands at your own pace.
- Interact with Non-Player Characters
- Survival Mode: If you choose to play as a pacifist, you will still have to deal with the NPC’s who may also go POSTAL!
- Based on the Unreal Editor: Easy to use and very powerful, with many mods already available from the community.
Development History
2002
Work begins on POSTAL 2. The game is designed as a “sociological experiment” that leaves violence entirely up to the player’s discretion as none of the missions specifies killing. The #1 child star in television history, Gary Coleman, is signed to play himself.
2003
POSTAL 2 is released by UK-based publisher WhipTail Interactive. The RWS team immediately starts development on a multiplayer add-on, which is completed a few months later.
2004
POSTAL 2 receives the first ever “0” rating from Computer Gaming World magazine. RWS immediately puts out a press release, wearing their “perfect score” like a badge of honor. It is later displayed on the front cover of the ‘POSTAL Fudge Pack’ compilation.
An updated version of POSTAL 2 called “Share The Pain” is released that includes new levels, code updates, faster loading times and the multiplayer patch.
POSTAL 2 publisher WhipTail Interactive implodes.
RWS begins work on an expansion for POSTAL 2 entitled: “Apocalypse Weekend” and incorporates a satirical play on the WhipTail situation into the storyline, as well as the nuclear destruction of Paradise, Arizona. Despite the fact that the add-on is completed in six months, various issues delay its release until 2006.
2005
An add-on for POSTAL 2 entitled “Shtopper Jot“, is created by Russian publisher Akella, and released in Russia only. An English translation is not avalible.
2006
Apocalypse Weekend is released.
All current POSTAL games re-released as a collection called “The Fudge Pack”.
2007
Limited 10th Anniversary Edition box set of POSTAL games released with bonus colorforms, packaged in a swanky cereal box.
2009
POSTAL 2 and its expansions are released onto GOG as POSTAL 2: Complete.
2010
1409X multiplayer patch for POSTAL 2: Share The Pain released adding many new features and game modes.
2012
POSTAL 2 is placed on Valve’s Steam Greenlight – a service that allows their community members to vote on the games they would like to see on Steam. A promotional video, petitioning for POSTAL 2’s release on Steam follows.
POSTAL 2 gets a massively positive response on Greenlight and releases onto Steam in November.
2013
RWS release patch 1412 for the Windows version of POSTAL 2 on Steam, as a thank you for all our fans, old and new. The patch includes many fixes improving compatibility for newer systems and ads many new features, weapons and the ability to play the entire 7 days in one playthrough.
2014
RWS continue patching the Windows version of POSTAL 2 on Steam, with patch 1413. This patch greatly improves the vocal variety in the game, for both bystanders and The Dude. Plus tons more features and bug fixes.
Patch 1415 for the Windows version of POSTAL 2 on Steam is released, bringing improved mod support by utilizing the Steam Workshop allowing people to browse and download mods in a very convenient way. Also updates the editor tools making them much more user-friendly. Also more bug fixes.
2015
1417 patch (Windows only) is released on Steam adding full controller support. Also addresses some crashing issues.
POSTAL 2: Paradise Lost is released on Steam
4446 patch (Windows only) is released on Steam. Several enhancements and tweaks we’ve rolled back from Paradise Lost, most notably the footstep sounds which now match type of surface the Dude is walking on.
5000 Patch (Windows and Linux) is released on Steam, bringing the Linux version in line with Windows.
2016
POSTAL 2 continues receiving updates for both the base game and Paradise Lost. These updates include a follow-up to a joke in the original game, referencing the date ‘June 2016’, as an easter egg.
2017
Limited 20th Anniversary Edition box set of POSTAL games released with bonus artbook, packaged in a swanky bigbox.
2023
POSTAL 2 is updated to version 5100 on Steam and GOG to include a ton of features from the XPatch by Piotr. Steam version gained a Green Check Mark on Steam to verify Steamdeck Support
Postal 2 Credits
Developed by Running With Scissors
Executive Producer
Vince Desi
Producer & Game Concept
Mike Riedel
Design Lead
Steve Wik
Design
Nathan Fouts
Mike Riedel
Programming
Mike Riedel
AI & FX Programming
Nathan Fouts
Level Design
Bryan Dillow
Steve Wik
Object Models
Steve Wik
Bryan Dillow
Josh Leichliter
Timothy Kuder
Character Models
Josh Leichliter
Texture Lead
Josh Leichliter
Textures
Steve Wik
Bryan Dillow
Timothy Kuder
Dialog Script
Steve Wik
Animation Lead
Geoff Neale
Cinematics
Mike Riedel
Bryan Dillow
Timothy Kuder
Chris Kellerman
Weapons Consultant & Armorer
Phil Murphy
Additional Programming
Jonathan Isabelle
Additional Modeling
DJ Cassel
Dawn Mostow
Ben Shore
Audio
SND Element- Christian Salyer & Eric Klein
Voice Talent
Rick Hunter as The Postal Dude
Gary Coleman as himself
Vince Desi as himself
Marcus Davis as Krotchy and Male Voice
Stacie Treumann as Female Voice
Timothy Kuder as Habib and Rednecks
Victoria Bell as Postal Dude’s Bitch
Motion Capture Talent
Kimberly Kay
James Reeves
Gary Coleman
Testing
Mike Jaret-Schachter
Marc Rousere
Vinny Desi
Brady Johnson
Jesse Brett
Chris Peters
Marketing
Mike Jaret-Schachter
Phil Murphy
Print/Marketing Art
Steve Wik
Chris Bauman
Bryan Bozzi
Manual Writers
Emily Brower
Jessica Riedel
Game Videos
Geoff Neale
Special Thanks
Chris
Peter
Steve and Tom (you know who you are)
Jarrod Phillips and Humphrey Olivieri of House of Moves
Dan Offner & Dave Anderson
Fred Heslop
James Cato
Seth Model
Bill Kunkel
Mark Shander
Lee Roth
Keith Galocy
Jeff Royle
Rob “Paligap” Kirschenbaum @ XGR
Marcus
Nando
Mike
Andy
Darrel
Andy and Kent from Ph8
everyone on the GoPostal.com message board
and to everyone we owe money to
Apocalypse Weekend Credits
Developed by Running With Scissors
Executive Producer
Vince Desi
Producer
Mike Riedel
Design Lead
Steve Wik
Design
Nathan Fouts
Programming
Nathan Fouts
Chris Kellerman
Level Design
Steve Wik
Bryan Dillow
Patrick Blank
Object Models
Bryan Dillow
Josh Leichliter
Patrick Blank
Character Models
Josh Leichliter
Texture Lead
Josh Leichliter
Textures
Bryan Dillow
Patrick Blank
Dialog Script
Steve Wik
Animation Lead
Geoff Neale
Cinematics
Bryan Dillow
Chris Kellerman
Pre-Rendered Cinematics
Geoff Neale
Voice Talent
Rick Hunter
Mike Jaret-Schachter
Marcus Davis
Steve Wik
Vince Desi
Stacy Treuman
Audio
Nando Rivas
Josh Leichliter
Ryan Maynes
Testing
Mike Jaret-Schachter
Steve ‘ReaperX’ Moore
Marc Rousere
Marketing
Mike Jaret-Schachter
NOTE: One cell phone was injured in the making of this game.
2013 Update Credits
Project Manager, Level Design & Cinematics
Jon Merchant
Programming
Rick Foltz
Object Models & Textures
Bob Richardson
Tom Wiseman
Additional Programming
Gordon Cheng
Jake Breen
Jonathan Chu
Wade Arnold
Additional Modeling
Tom Richardson
Craig Lewis
Additional Level Design
Julian Wellbrock
Testing
Ron McMillen
Jacob Davis
Daivy Merlijs
System Requirements
Minimum:
- OS:Windows XP SP3/Vista/7/8/10
- Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
- Memory:128 MB RAM
- Graphics:32MB GeForce 2 or Radeon Video Card
- DirectX®:8.0
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Recommended:
- OS:Windows XP SP3/Vista/7/8/10
- Processor:1.2GHz
- Memory:384 MB RAM
- Graphics:64MB GeForce 3 or Radeon 8500 Video Card
- DirectX®:8.0
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Minimum:
- OS:MacOS X 10.6 or higher
- Processor:700Mhz (PowerPC)
- Memory:256 MB RAM
- Graphics:32MB Radeon or Geforce 2
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Recommended:
- OS:MacOS X 10.6 or higher
- Processor:1.2GHz (PowerPC / Intel)
- Memory:384 MB RAM
- Graphics:64MB GeForce 3 or Radeon 8500
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Minimum:
- OS:SteamOS and Ubuntu 12+
- Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
- Memory:128 MB RAM
- Graphics:32MB GeForce 2 or Radeon Video Card
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Recommended:
- OS:SteamOS and Ubuntu 12+
- Processor:1.2GHz
- Memory:384 MB RAM
- Graphics:64MB GeForce 3 or Radeon 8500 Video Card
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
System Requirements
Minimum:
- OS:Windows XP SP3/Vista/7/8/10
- Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
- Memory:128 MB RAM
- Graphics:32MB GeForce 2 or Radeon Video Card
- DirectX®:8.0
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Recommended:
- OS:Windows XP SP3/Vista/7/8/10
- Processor:1.2GHz
- Memory:384 MB RAM
- Graphics:64MB GeForce 3 or Radeon 8500 Video Card
- DirectX®:8.0
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Minimum:
- OS:MacOS X 10.6 or higher
- Processor:700Mhz (PowerPC)
- Memory:256 MB RAM
- Graphics:32MB Radeon or Geforce 2
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Recommended:
- OS:MacOS X 10.6 or higher
- Processor:1.2GHz (PowerPC / Intel)
- Memory:384 MB RAM
- Graphics:64MB GeForce 3 or Radeon 8500
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Minimum:
- OS:SteamOS and Ubuntu 12+
- Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
- Memory:128 MB RAM
- Graphics:32MB GeForce 2 or Radeon Video Card
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection
Recommended:
- OS:SteamOS and Ubuntu 12+
- Processor:1.2GHz
- Memory:384 MB RAM
- Graphics:64MB GeForce 3 or Radeon 8500 Video Card
- Hard Drive:1200 MB HD space
- Other Requirements:Broadband Internet connection

$2.00
RELEASE DATE
April, 2014
POSTAL 2: Paradise Lost
Join the Dude as he ventures back into his former hometown embarking on a quest to find his lost dog. Not all is at it seems, as the once tranquil (relatively speaking) town and its citizens have been transformed in the wake of the nuclear destruction. Do whatever it takes to survive! Wait in lines! Use vending machines! Buy toilet paper! Journey to where it all began to rescue your loyal companion!
- A complete singleplayer campaign: Brave Monday through Friday with twists and turns each day.
- Free roam, non-linear, errand-based gameplay: Go do your daily chores or just screw around as you aimlessly run amok in the town!
- Peaceful vs. Violent decisions: Choose to be a wussy pacifist or wipe out everyone in your way. Hey, it’s the apocalypse, so you’ll probably fit in!
- New arsenal and items: Take out some unlucky punks with the Revolver! Enact wasteland justice with the Lever-Action Shotgun! Whack some weeds and perhaps other meatier subjects with the Weed Whacker!
- Dual-wielding: Double your fun with double the gun!
- Boss battles: Settle some scores once and for all mano a mano.
- Full controller support: Piss on strangers from the comfort of your couch!
- The Dude’s original voice: No bogus imposters here!

RELEASE DATE
August, 2004
ORIGINAL PUBLISHERS
Tri Synergy
POSTAL 2: Apocalypse Weekend
Single Player Expansion
Starting with only the clothes on your back, a repertoire of snotty nonsequiturs and your trusty box of matches, you must find a way to rescue your trailer home, your dog Champ, and quite possibly the entire human race from certain destruction at the hands of ultimate evil.
Or maybe that’s just your head wound kicking in again…
- Twenty new maps to Go Postal in!
- Ten new story-driven missions featuring RWS’ trademark broken sense of humor
- Slice and Dice your enemies into choice cutlets with insane new weapons like the Scythe and the soon-to-be-infamous Boomerang Machete
- Blast your way through an onslaught of Apocalyptic enemies including treacherous video game publishers, Terrorist zealots, berzerker lab-test cats and MadCow-infected Tourettes Zombies
- Build your own levels and scenarios with the same level editor used by the developers to create the game
- Next generation level editor – make your own maps!

RELEASE DATE
December, 2003
POSTAL 2: Share The Pain
Free Multiplayer Version
Share The Pain is an expansion pack for POSTAL 2, that adds online and LAN multiplayer to the game, among other updates and fixes. The new multiplayer gameplay includes:
- 4 game types:
- SNATCH – Fight for the fabulous Postal Babes! Snatch the enemy babe and score!
- GRAB – Battle to collect all 10 bags. Each bag makes you stronger!
- Deathmatch – Choose from 25 characters, including Gary Coleman and Osama.
- Team Deathmatch – Share the pain with 17 insane teams, including Team Taliban and The Gimps.
- 14 new multiplayer levels
- In-game server browser
- Dedicated and non-dedicated server modes with remote admin
- Customizable game settings
- Next generation level editor – make your own maps!