Founded in Tucson, AZ in 1996 and now operating from all across the world, Running With Scissors is an independent video game studio that develops and publishes outrageous games just for the hell of it. Our goal is to make action-packed games which are fun, funny and possibly even politically correct. Our games feature wonderfully excessive amounts of violence, however we are not in favor of real life violence and believe it’s a hell of a lot better to act out your frustrations in video games rather than against your fellow man.
Chief Rod Officer
Vince Desi is the man that started it all back in 1996, and has been in the industry since 1980 with the original Atari back in NY.
“My son might be crazy but he’s not stupid” Vince’s Mom, 1978
Chief Bidet Officer
MikeJ started at RWS in 2001 a few years after meeting Vince while he was in High School. He basically does nothing all the time, and thats why we love him so much! MikeJ lives for the bidet….so if you have any questions about clean buttholes, hit him up!
VP of Development
Jon started with RWS in 2005 after creating the amazing POSTAL 2 mod Eternal Damnation. He has helped put the RWS team back together to create POSTAL 2 Paradise Lost, POSTAL Redux and POSTAL 4! He also is a staunch anti-bidet supporter which has caused quite the rift among the RWS top brass!
Josh was with RWS for the development of POSTAL 2, Apocalypse Weekend and POSTAL III. He then seasoned himself around the industry by touching all the 3D artist penises around the world and is now back in full force art directing POSTAL 4: No Regerts….so if you think it looks like shit….thank Josh!
Marcin used to hang out, outside the RWS office dressed in nothing but a banana hammock and a red boa. He would offer $5 rim jobs to the team until we finally gave him some work. He now lives in Warsaw and plays the washboard in a busker band.
Lead Level Designer
Bob started out modding/hosting MP servers, before helping push Steam Greenlight campaign. Officially joining RWS shortly after it’s success. Helping create POSTAL 2 Paradise Lost, POSTAL Redux and POSTAL 4!.
Lead 2D Artist
Andy started with RWS during the development of Paradise Lost. He blew all of our minds and loads with his great drawings. He is now in charge of all the sexual innuendos for all business names within POSTAL, so if you are offended with them…you know who to blame!
Lana, our resident trans coder, has been programming silly shit for POSTAL 2 since the early days. You may know her work as she created the much beloved “A Week in Paradise” Mod, as well as the “AirMail” Share The Pain mod. She started fixing all the crap RWS shit out around the time we got POSTAL 2 on Steam in 2012 and has been with us ever since! She is a fervent cat lover and owner (with her 2 cats)…and even she loves to put cats on the end of guns in POSTAL 2!
Gordon has been with RWS since the Paradise Lost days and is the guy that makes all the weapons. SO when you are senselessly murdering citizens of Edensin, you can thank Gordon for all that fun. He is also an avid swag collector…so any spare parts you got at home, send em on over to Gordon!
Erik began working for RWS long before RWS, themselves, knew about it.
Nick started out modding Postal 2 and was always dreaming about a coop mode for years until he finally made one by himself… Well you know, MikeJ just asked me to write this up, so yeah, basically I have done a lot of stuff for P2 modding community, such as driveable cars (Project Marica), multiplayer mods (NicksCoop), total-conversion (Happy Night) and so on. And now I’m making Postal 4……the real thing!
Michele is an animal lover with a modding background and has been with RWS since Paradise Lost. He found his calling in life by animating all of the horrible things you can do with cats in our games.
Fran joined up with RWS during development of Paradise Lost and also worked on Redux and POSTAL 4. He works, sleeps and games highly intoxicated (we know because we can smell him clear across the Atlantic) and he has an extremely unhealthy obsession with Neil Breen films…..
Matt came to us from the land of school girls, Japan, by way of France (HAW HAW). He loves a smooth buttered baguette in his mouth, and a couple of freshly baked croissants in each hand. He also can 3D model a dildo with the best of em…..
Community Manager/QA/2D Artist
Pedro from Portugal LOOOOOOOOVES the cock….and that’s why we love him!
Level Designer/Quality Assurance/C Team
Tal joined us from the Welsh mountains and loves nothing more than a good POSTAL game, so much so that he helped us bug test POSTAL 4, and even made his own! He’s the mastermind behind our little April Fools’ labour of love in POOSTALL Royale, and he’s not too bad with making levels either.
Rob is a newcomer to RWS, joining in on Postal 4. He is a newer sound designer with some indie experience. When he is not hearing the voices of the damned in his head he is making them come to life. Not even he knows whether or not the voices/sounds he records are his or ones of his victims…
Josh (Fudge) Packard
Laura felt a deep desire to work with the bidet man himself, MikeJ, as she also has a squeaky clean asshole! She also happens to draw well, and looks good in photos, so we threw her a giant krotchy bone and brought her onto the team!