Our Team

Founded in Tucson, AZ in 1996 and now operating from all across the world, Running With Scissors is an independent video game studio that develops and publishes outrageous games just for the hell of it. Our goal is to make action-packed games which are fun, funny and possibly even politically correct. Our games feature wonderfully excessive amounts of violence, however we are not in favor of real life violence and believe it’s a hell of a lot better to act out your frustrations in video games rather than against your fellow man.

Vince Desi

Vince Desi

Chief Rod Officer

Vince Desi is the man that started it all back in 1996, and has been in the industry since 1980 with the original Atari back in NY.

“My son might be crazy but he’s not stupid” Vince’s Mom, 1978

Mike Jaret-Schachter

Mike Jaret-Schachter

Chief Bidet Officer

MikeJ started at RWS in 2001 a few years after meeting Vince while he was in High School. He basically does nothing all the time, and thats why we love him so much! MikeJ lives for the bidet….so if you have any questions about clean buttholes, hit him up! 

Jon Merchant

Jon Merchant

VP of Development

Jon started with RWS in 2005 after creating the amazing POSTAL 2 mod Eternal Damnation. He has helped put the RWS team back together to create POSTAL 2 Paradise Lost, POSTAL Redux and POSTAL 4! He also is a staunch anti-bidet supporter which has caused quite the rift among the RWS top brass! 

Josh Leichliter

Josh Leichliter

Art Director

Josh was with RWS for the development of POSTAL 2, Apocalypse Weekend and POSTAL III. He then seasoned himself around the industry by touching all the 3D artist penises around the world and is now back in full force art directing POSTAL 4: No Regerts….so if you think it looks like shit….thank Josh! 

Bob Richardson

Bob Richardson

Lead Level Designer

Bob started out modding/hosting MP servers, before helping push Steam Greenlight campaign. Officially joining RWS shortly after it’s success. Helping create POSTAL 2 Paradise Lost, POSTAL Redux and POSTAL 4!.

Rikki D'Angelo

Rikki D'Angelo

Lead Designer

Rikki (AKA Marphy Black) is a shitposter who ended up working with RWS from the now defunct Facepunch forums. He then went on to lead the design for Paradise Lost and POSTAL Redux. He still shit posts over at https://knockout.chat/, and still works for RWS in a lead design role in POSTAL 4.
 
 
 
 
 
Once a shitposter, always a shitposter.
Andy Faecke

Andy Faecke

Lead 2D Artist

Andy started with RWS during the development of Paradise Lost. He blew all of our minds and loads with his great drawings. He is now in charge of all the sexual innuendos for all business names within POSTAL, so if you are offended with them…you know who to blame!

Marcin Trybus

Marcin Trybus

Associate Producer

Marcin used to hang out, outside the RWS office dressed in nothing but a banana hammock and a red boa. He would offer $5 rim jobs to the team until we finally gave him some work. He now lives in Warsaw and plays the washboard in a busker band.

Hemingway Gagnon

Hemingway Gagnon

Lead 3D Artist

Hemingway came to RWS out of the Great White North of Canada. Were we keen on letting a degen from upcountry on to the team? Once we knew that he brewed his own mangravy for his homemade poutine and ate it exclusively with his legions of cats, WE WERE SOLD. This habs love for cats is almost as genuine as any member of RWS needs to be…..HE ALSO IS A MAN OF THE BIDET…..MikeJ is proud! 

Gordon Cheng

Gordon Cheng

Programmer

Gordon has been with RWS since the Paradise Lost days and is the guy that makes all the weapons. SO when you are senselessly murdering citizens of Edensin, you can thank Gordon for all that fun. He is also an avid swag collector…so any spare parts you got at home, send em on over to Gordon! 

Rick Foltz

Rick Foltz

Sr Programmer

Rick has been around the community since the early days of POSTAL 2. You may know his work as he created the much beloved “A Week in Paradise” Mod, as well as the “AirMail” Share The Pain mod. He started spraying his code load all over RWS around the time we got POSTAL 2 on Steam in 2012 and has been with us ever since! He also owns two cats…and you know what they say about 2 pussies…..they drink a lotta daddy’s milk! 

Nick Pilshikov

Nick Pilshikov

Programmer

Nick started out modding Postal 2 and was always dreaming about a coop mode for years until he finally made one by himself… Well you know, MikeJ just asked me to write this up, so yeah, basically I have done a lot of stuff for P2 modding community, such as driveable cars (Project Marica), multiplayer mods (NicksCoop), total-conversion (Happy Night) and so on. And now I’m making Postal 4……the real thing!

Erik Rossik

Erik Rossik

Programmer

Erik began working for RWS long before the RWS themselves knew about it.

Francisco García

Francisco García

Level Designer

Fran joined up with RWS during development of Paradise Lost and also worked on Redux and POSTAL 4. He works, sleeps and games highly intoxicated (we know because we can smell him clear across the Atlantic) and he has an extremely unhealthy obsession with Neil Breen films…..

Michele Bellone

Michele Bellone

Animator

Michele has a rabbit, and loves rabbits….but is also allergic to rabbits. I am not sure what that has to do with his desire to animate our stupid game, but he is an Italian Stallion with that shit. Keep on rabbit fuckin’ Mr Bellone!

Laura Nardoni

Laura Nardoni

2D Artist

Laura felt a deep desire to work with the bidet man himself, MikeJ, as she also has a squeaky clean asshole! She also happens to draw well, and looks good in photos, so we threw her a giant krotchy bone and brought her onto the team!

Josh O'Brien

Josh O'Brien

Level Designer

Josh O’Brien, or as we call him JoBrien (since JoshL was here first) smoked dope with Cypress Hill as seen in this picture, and woke up on the RWS dev team…we’re not quite sure how he ended up with us, but we love his work and his tongue! 

Robert Medrano

Robert Medrano

Sound Designer

Rob is a newcomer to RWS, joining in on Postal 4. He is a newer sound designer with some indie experience.  When he is not hearing the voices of the damned in his head he is making them come to life. Not even he knows whether or not the voices/sounds he records are his or ones of his victims…

Pedro Santos

Pedro Santos

Community Manager

Pedro from Portugal LOOOOOOOOVES the cock….and that’s why we love him! 

Matthieu Gouault

Matthieu Gouault

3D Artist

Matt came to us from the land of school girls, Japan, by way of France (HAW HAW). He loves a smooth buttered baguette in his mouth, and a couple of freshly baked croissants in each hand. He also can 3D model a dildo with the best of em…..

Sunny Aga

Sunny Aga

3D Artist

Sunny started doing 3D art 10 years ago because he has no life what so ever! He ONLY plays video games! He hardly eats, he hardly sleeps, and he hardly shits! The shitting problem is mostly due to his MSG exclusive diet, and yes that is exactly what it sounds like. He recently joined the RWS team, and despite him being 8700 miles from Arizona, we can smell his MSG farts….but his 3D art is so damn good we shall keep him anyway!

Steven Yaffe

Steven Yaffe

2D Artist

MikeJ was feeling a little lonely being the only jew at RWS, so he dug deep into his J-Date profile to find this Jewish gem straight out of Dirty 6th in Austin, TX. Hes a fresh face in the industry, between a couple indie gigs and the toy store he worked at. He too married a shiksa like his fellow tribe member MikeJ…the question is, WILL HE PUT A BIDET ON HIS TOILETS?

Claudio Trucido

Claudio Trucido

3D Artist

Found by Jon Merchant , hidding behind a dumpster. From the land of iguanas and plantain, Ecuador (no, not Africa, the other one in South America) and part of the C-Men tribe (people named Claudio). A vermin that also happens to somewhat know a thing or two about 3d modelling (approach with caution)

Sebastien Picard-Marois

Sebastien Picard-Marois

3D Artist

Sebastien came to us from a lovely maple syrup farm north of Laval. He spent his days syphoning all of that sweet tree jizz and his nights making 3D models of Canada Gooses. His love for syrup and art is only second to his love for Celine Dion.

Michael Stopa

Michael Stopa

Programmer

A trailer park scholar and energy drink junkie, this other Michael is convinced the art of writing games is dying in a fire and wants to be right there pouring on more gasoline. We found him wandering the desert holding a cardboard sign saying “will debug for clout” with some milky substance dripping down his neck!

Walter Koropeski

Walter Koropeski

3D Artist

Walter is the latest lunatic to join the ranks of RWS’ art team. The man can draw, the man can drink, the man can skeet! Who’s next?

Von Caberte

Von Caberte

3D Artist

Von is from the Pearl of the Orient Seas (Google it if you are clueless). As of writing this, there is an epidemic occurring worldwide. Due to quarantines and lock downs, people are anxious and staying positive is hard. Now, Von is protecting his community by staying at home. By staying at home, he is more anxious and is most of the time negative – from the virus. Save your community. Stay negative.

Nathan Ayres

Nathan Ayres

Animator

Nathan is a seasoned vet of the Black Mesa variety. In fact the reason the game took 15 years is because of his ass! Hes has a family in Kentucky, but his prize in live is his Chinchilla….pretty sure he cuddles that little Squib! This man is NOT a console gamer…he is the definition of PC MASTER RACE…..

Susana Lopez

Susana Lopez

2D Artist

Susana comes to us from south of the border in Mexico. She is an architecture student that happens to have some asombrosa drawing skills. She has modeled her entire life after the movie Coco but instead of making art for something amazing like Disney, she’s slumming it at her first professional job with RWS.

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