Hello !I must confess that I am an ex-software pirate.At my days I pirated everything and bought nothing (legal) for the simple reason that I was a student and had no income, I couldn't afford to buy anything and couldn't ask for a penny from my broke mom So my philosophy was that if I can't contribute to the developers then they are not losing any money if I "pirate" their game which I can't afford to buy anyways. After the army, and MCSE - I've learned Linux and very fast started using only Linux.By that time I've found a job and had income.So I had a new philosophy (which doesn't contradict with the old one which I'm still holding), as Linux needs more games I will try to support many Linux games, and indeed many of the Linux games I've bought (legally) I didn't play more then a few hours.I have a very large collection of legal Linux games, and I play with a very few games (Heroes of Newerth is so addictive).But most of the games I've bought were from indie developers (as big developers usually don't give a shit about Linux), so their cost was pretty low ($15-30).If each game had cost $60, there is no way for me to support that many developers, and if I was a Windows user I think I would still pirate software because there are so many games available that I can't possible buy even 10% of them - but I still want to check many of them.I must confess that I still pirate Movies/series , but my philosophy on this is "I pay to the cable/satellite company each month with big money, they air those series anyways (yes mine does) and they will air those movies in a year or two.So I'm just taking what I pay for before time.On the other hand I almost never watch T.V (all from my PC).So, why the "big" games cost $60 and the indie games cost $20 ?Brand ? Trademark ? more developers ? publishers ? ....yeah publishers take a big cut of the pie.Most indie devs don't use publishers (only after they finish their game and need to make few boxes) and most of their games are sold online via download.Actually there is a very interesting article on this gaming subject :http://www.cinemablend.com/games/Top-Misconceptions-About-Gaming-Industry-40569.html
Want cheap games? Pirate them. Russia has a very high piracy rate that's why Steam and retail games there are 50% cheaper.Vote with your wallet and Internet connection.
Yeah, except they've gone too far and need to be punished.I want Valve, EA, Ubisoft, Take-Two, Gearbox, Activision, Sony and Microsoft to go out of business.If for some magical reason all those companies will vanish, nothing of value will be lost.
bottom line it's all Entertainment. We don't need any of this stuff,but if you enjoy it (as I do),support it.. then you'll most likely end up with some more great Entertainment.. I've been guilty of "try before buy",but if I enjoy it past a level,or two..I always buy..even if I have to wait for sale,or save.. and yeah..what does that even mean.."gone too far" ? none of those companies have harmed me,or anyone I know,in any way. unless you consider shopping an addiction,and these guys are the pushers..in which case all companies are guilty..
but if you enjoy it (as I do),support it.. then you'll most likely end up with some more great Entertainment..
unless you consider shopping an addiction,and these guys are the pushers..in which case all companies are guilty..
It's like saying," Hey, you guys suck... but I want to play your games."
Quote from: MrDownerup on May 10, 2012, 11:53:09 AMbut if you enjoy it (as I do),support it.. then you'll most likely end up with some more great Entertainment..No, it works the opposite way actually. See, if companies see that you pay for it, they will go to the great lengths to minimize work involved and to maximize profits. This always ends up into piece of shit sequels. It's the small and unknown companies who struggle to survive are actually more likely to produce good entertainment, because they need to take people off the other franchises' needles.Quote from: MrDownerup on May 10, 2012, 11:53:09 AMunless you consider shopping an addiction,and these guys are the pushers..in which case all companies are guilty..I actually think like that.Anyway, I was trying to say that pirating games (whether it's good or bad) will lower prices. Simple as that. I'm not actually pro-piracy, I'm anti-copyright. I like that piracy threatens the concept called "intellectual monopoly". I mostly pay for my games, as a result, I carefully read EULAs and I don't like the fact that I have almost none rights over the stuff I've paid for.While typing this post I've looked "first-sale doctrine" on Wikipedia as a refresher and wow, this article has been changed a lot since the last time I read it. I guess I've read too much EULAs and have to read actual laws somewhere.I usually release my stuff into public domain. But it shouldn't be a surprise to anyone that it's almost impossible to create something without using someone's previous works. And in today's world it's almost impossible to create something without copyright infringement or without paying substantial sum of money. That creates a huge obstacle for free (as in free beer and as in free speech) content.Thankfully, we have free software movement (and not only software), Pirate Parties, etc. These are concentrated on actually helping other people and not mindlessly making money.I view commercial game developers/publishers as evil. I view my love of gaming as addiction and disease. I sometimes have to pay these evil people for a dose, I don't feel good about it.