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Messages - MrDownerup

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121
we have a fix for that actually,but it's buggy as all fuck.. tell goodoff to hit me up..we can at least protect your matches..it pretty much fucks a lot of the query options tho.(query being the flaw exploited).

122
it's a losing battle,and most of us that cared to fight it,have long give in..

truth is I could prolly stop CE dead in it's tracks(make it worthless),but I just can't find the motivation to rewrite nearly all the Character code to do so..as far as strait up aimbots.. only thing that will stop that is VAC like file scanner.. however,it will have it's own host of issues.. and then there is yet another way,that cannot be stopped.. not to mention the other little problem MP is having.. losing battle m8.

(assuming you're talking about the cheat talk) I have a hard time understanding your post sometimes. :P

123
Running with Scissors / Re: postal 4? when?
« on: February 13, 2013, 04:44:30 PM »

We already have everything to be happy!
Be grateful for this fantastic multiplayer that you have not tried yet surely? I do not need Postal 4! The money that comes in now, should be applied carefully so that the fucking servers are still running in 30 years, when I go into retirement. I have calculated exactly the Metascore: Postal 2 increases steadily. I still do not know how hot it is, but it is cool! Once "Postal Complete" is marketed properly and a master community over 100 active players in multiplayer can be seen, then I will also have POSTAL IV.

We've been wrestling with the thought of DLC for postal 2 a lot lately.. even started a project,but it's on hold for now.. our issue is "what's worth selling?"  we don't want to throw out crap DLC like some games do.. (4 Characters for $5,or one shitty level for $5 - $2.50 on sale.) .. maybe we should start a topic on this.. (what DLC,if any would you like to see?) Gametypes,HD Updates,Weapon/Character Packs,New Task/Levels,etc..

125
P2 Multiplayer chat / Re: Help with some multiplayer questions please?
« on: February 09, 2013, 05:50:42 PM »
well.. you can convert the cache.. there are some tools available for Unreal Tournament that work for postal,but I always open  cache.ini (never need more than a few files) there will be a bunch of numbers like this "3BC75B2E11DEFEE923009EA1541D3554=1409Xtras.u"  in the cache folder there will be a file like "3BC75B2E11DEFEE923009EA1541D3554.uxx" to match those numbers.. simply rename it to 1409Xtras.u place it in correct folder,clear that line from cache.ini & done.. however 90% of the I wouldn't recommend "cache rape".. you're better off finding Orig download,or site that host it,ask server admin,etc.. some servers have content they'd prefer to be exclusive,or is in beta stage,etc,etc..also most mods,maps have read me files that say where files should be,or if they require extra files..

126
P2 Multiplayer chat / Re: Help with some multiplayer questions please?
« on: February 09, 2013, 12:48:33 PM »
Because that content is placed in a cache..most mods have .ini / .int settings that do not get pushed online as well,so best to find the mod (if it's released),and install it using "read me" instructions..

Path Nodes are easy..in editor, just right click & place path node.. where ever you want bots to go..

127
umm.. well.. she should stick to lip syncing.. :D nice legs tho.


what the fuck is this are you deaf


Not @ all. I think Jenn,and Keys did fine. Beyonce however?. then again.anyone who jumps around like that is gonna get winded.. I don't see why people bitch so much about lip syncing tbh.. they just want to see those girls half naked shaking assets anyway..at least let 'em save their breath..SO! when I say she should have stuck to lip syncing.I'm being sincere & I'm not saying she has no talent..


128
Games / Re: UT3 Postal server?
« on: February 04, 2013, 01:24:48 PM »
It's long gone..We couldn't find a player base,and I couldn't afford the server cost on an empty server..It's a shame,it was really something to experience.

"Assuming you're referring to RS project GF,TL,and I had going awhile back."

129
umm.. well.. she should stick to lip syncing.. :D nice legs tho.

130
I think the Ravens just give 'em a break (feeling sorry for his brother maybe?)..Couldn't strait up whoop that ass. :P

131
P2 Multiplayer chat / Re: TF Reg Grav TDM
« on: February 02, 2013, 02:58:05 AM »
Prolly not.. I don't really want to have to watch more than US/Euro TF... I might bring back the no fight,but I'm not even sure about that..between RWS/RS's new project,and making content for TF,I'm kinda stumped on time these days..

132
General / Re: So how does it feel to be dead?
« on: February 02, 2013, 02:52:37 AM »
it was a pic of Kanye West being "not impressed"

133
P2 and AW Mods / Re: ProjectMarica "Postal 2 Vehicles mod"
« on: February 01, 2013, 11:21:18 AM »
I can't download the full mod, i was only able to get the extras because the website you put it on, i can translate most of it with google chrome but i can't get past the verification catchcapcha or however it's spelled because it uses russian letters that i can not read.


http://www.resurrection-studios.net/smf/index.php?action=downloads

134
P2 Multiplayer chat / Re: P2 MP on steam - clusterfuck?
« on: January 26, 2013, 10:30:29 PM »
Does Postal 2 from Steam can connect to the servers of the retail ones?

Nope,It's compatible with all MP servers that are setup correctly.Same as all other versions of STP

135
General / Re: 49ers vs Falcons
« on: January 22, 2013, 10:03:07 PM »
it was a close one tho.. one bad throw away in fact.

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