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Messages - Toploader
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« on: April 28, 2013, 02:09:30 PM »
Actually it does, asked Ryan about it a while back (P1 is before mine and MrD's time). He said:
'' I have no idea what tool was used to build these models. I don't think I have it, source code or otherwise. - It looks like it has a bunch of poses that make up an animation loop (so, when walking, there might be five different Dude models, and it goes through each one), which means you can't just model a new Postal Dude, you have to model lots of Postal Dudes.''
« on: April 28, 2013, 04:43:23 AM »
Sure, if anyone makes something cool and they are happy for it we'll gladly update the Steam version.
« on: April 27, 2013, 02:57:32 PM »
Is there a chance that the engine will ever become open source, even if unsupported? I'd really like to take a look at the internal workings of it for curiosity's sake. The game itself should definitely remain commercial though, RWS needs to make money somehow.
The entire thing will be open source soon, basically as soon as we are done updating the Steam version with controller support, widescreen ect.
« on: April 27, 2013, 03:51:33 AM »
I wonder why people keep buying these reskins of whatever they're a 'sequel' to. They never really amount to much more than a yearly rehash of the same tired old formula since 2007 or whenever it was. I hate these stupid modern military shooters, they're too boring.
Although I mostly agree with you, I do recommend you give Spec-ops The Line a try, one of the best times I've had with a shooter since CoD 4.
« on: April 26, 2013, 03:00:25 PM »
Was not me, but you're welcome all the same
« on: April 25, 2013, 07:36:59 AM »
Jesus Christ, seriously? It's not like this is a hardcore porn forum or something.
Our games are rated 17+, so it's not at all unreasonable to have an age limit of around that on our forums. I'm kinda surprised that anyone over this age would care they are not allowed in.
« on: April 24, 2013, 04:02:57 PM »
Was he banned mostly due to age or he said something ingram would say?
100% his age. 14 is way to young to be here and I've told the admins to ban anyone that claims to be younger. We've had '18's only' in the sign up terms for a long time now.
« on: April 24, 2013, 03:52:48 PM »
That's so stupid.
I'm pretty sure in 4 years he'll wanna start a new account anyway and forget all the previous posting.
« on: April 24, 2013, 08:42:28 AM »
Just curious as to how you guys like to set your PC games up to play. For me, the frames per second is the first thing I focus on, I will do almost anything to obtain that magical 60FPS refresh rate and hold it there, not just for shooters or fighting games, but gametype. For this reason I'm a little bummed out by the fact that many PS4 devs seem to want to target 30FPS for next gen releases.
Next comes high resolution, I like things looking as crisp as possible. Only once I've managed a 1200P / 60FPS will I attempt to push the other settings up. I can barely even handle playing a console game these days, with often sub 720P capped at 30 fps.
I really envy those that suggest they can't tell the difference between 30 and 60 frames, and even more those that don't really care if the resolution is sub 1080P, it would make my hobby a whole lot cheaper
Of course ideally we'd all like things maxed as possible, but what trade offs do you guys make if you have to? Like would you rather 720P @ 60FPS or 1080P @ 60fps? Or would you rather have all the DX11 features on and not even care if you have to trade the rest off?
« on: April 24, 2013, 03:02:01 AM »
Eh, I guess, never even heard of that until you mentioned it tbh!
« on: April 24, 2013, 01:02:27 AM »
Also, I demand Oculus Rift support for Postal 2 because that would be awesome.
Not out the question I guess.
« on: April 24, 2013, 01:01:33 AM »
The POSTAL 1 dev actually checks the Steam forums more often than here, so make a thread there with these exact requests. We are more focused on Widescreen and controller support right now, but if he's still going strong after he might add these options if there is demand.http://steamcommunity.com/app/232770/discussions/
« on: April 24, 2013, 12:57:23 AM »
I appreciate your effort in this, but it's already fixed our side
It will be rolled out the same time as achievements, although not sure exactly when that will be.
« on: April 24, 2013, 12:29:17 AM »
It is to do with resolution, 16:9 is the worst offender. Will be fixed in an upcoming patch.
« on: April 22, 2013, 01:07:27 AM »
My Sister has one, I was not impressed, but I'm long time hardwired to Android, so maybe forced to use one for a few weeks it would grow on me.
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