Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Toploader

Pages: 1 ... 3 4 [5] 6 7 ... 100
61
P2 and AW Support / Re: Critical Error!
« on: February 14, 2014, 10:07:42 AM »
Sadly I have no idea, not seen this bug report before.. make sure you submit the bug reports. Do you have a save from before you went into the Taliban pipe? As you don't need to go down there to finish the game so you can skip it.

62
POSTAL III - General / Re: POSTAL III Reviews, Comments & Public Opinion
« on: February 13, 2014, 11:02:18 AM »

63
POSTAL General / Re: POSTAL 2: Штопор Жж0т
« on: February 13, 2014, 08:43:19 AM »
Its official in the sense that it's licensed, but no RWS had nothing to do with the games production. 

64
Front Page News / Re: Another Massive POSTAL 2 Update
« on: February 09, 2014, 01:39:35 PM »
The patch as already been released, today Steam updated my game :D
I can confirm you no longer need to have Steam running to play, at least in Windows version.
Will be the same with Mac and Linux? Or will they keep depending on Steam?

I think it will be the same, unless it's really hard to do for some reason, we have no intention to force Steam or DRM, we just didn't know how to do that at first.


65
Front Page News / Re: Another Massive POSTAL 2 Update
« on: February 09, 2014, 12:27:53 PM »
This patch is currently exclusive to Steam. All non Steam versions will get the updates in time, but there is as yet no release date.

66
Front Page News / Re: Another Massive POSTAL 2 Update
« on: February 08, 2014, 12:11:06 PM »
You should be okay... but I'd still advise not smashing up too many doors until you've finished that play though just in case.

67
P2 and AW Support / Re: Steam Achievements question
« on: February 08, 2014, 12:05:40 PM »
Yeah police station, or church escape are easy places to get it.  Best done with a shotgun to the head of each npc I find (for fun anyway).

The Mr POSTAL penguins will be added in and although we were going to be dicks make make it part of having to play Linux, we'll change it to something else now as this idea didn't go down to well

;)

68
P2 and AW Support / Re: Postal 2 (Steam Ed.) + RevLoader
« on: February 05, 2014, 06:54:04 AM »
The upcoming 1413 patch removes the requirement to run the game with Steam in the background, it's not far from launch.

69
P1 General / Re: Postal 1 remake and why i would not like it.
« on: February 02, 2014, 03:23:13 AM »
We are not remaking P1. The idea was floated for a while but it was decided no at this time.  I'd like to see it ported to Andriod as it is just for the hell of it, but we'd not put significant resources into that.

70
POSTAL General / Re: POSTAL 2.5: FIRST OF THE MONTH Minigame?
« on: January 31, 2014, 05:29:14 PM »
I'm gonna go right ahead and say this is this is the closest anyone has gotten so far to what we are currently working on.

Speculate away!

71
POSTAL III - General / Re: [RELEASE] POSTAL III NODRM & SDK
« on: January 26, 2014, 01:49:29 PM »
No interest. I've not even bothered to try it out myself :/ Although if we had the full source code and Steams back end we'd have done what we could to improve the mess the game is in even though we do not profit from it in anyway.

72
P2 and AW Mods / Re: New Weapon Mod "AMN"
« on: January 24, 2014, 12:45:16 PM »
Yeah this is some good shit, great to see there are still mods being made 10 years on.


73
POSTAL General / Re: The Inspiration of POSTAL
« on: January 21, 2014, 11:00:25 AM »
He certainly told you Flanagan.

74
Never seen that :( Submit the bug report, but I'll bring it to someones attention too.

75
P2 and AW Support / Re: Problems since New "Big" Update?
« on: January 17, 2014, 01:35:04 PM »
Yeah, there seems to be a bug where if you smash a fuck ton of doors the 'game state' which stores the info craps out and resets the days, we think we've fixed it our end, we are testing it now.

Pages: 1 ... 3 4 [5] 6 7 ... 100
Username:
Password:
Session: