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Messages - Toploader

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P1 General / Re: Postal and GOG
« on: May 15, 2013, 11:08:39 AM »
Thanks for bringing that thread to our attention, I responded over there.

I'd like you guys to remove it, at least until I've had chance to talk to the team. Thanks.

Eh, just noticed the Greenlight link. That's a pretty big thing to do without even mentioning it to us guys. 

Thanks makailishi.  Without some people making the full price perchance, we would have had to wait a lot longer to get the funds together for our next project, so you supported a good cause.

POSTAL Babes / Re: Roxy
« on: May 15, 2013, 02:04:23 AM »
Yeah these are all from the PIII days.  I actually like the logo (we did that ourselves) but fought internally for us to stop using it now as a way to further distance ourselves from PIII.

I don't really care if they wanna ask for money on their site to fund the mod, but I'd not advise anyone to even consider donating to ANY project until a team has really proven itself.  This is of course a new mod team that don't have any past credentials, so asking people to trust them to finish the entire project is not enough. What they are doing is not trivial, porting the AI, liquid physics, map code ect will take quite a skilled coder even.

They won't be able to offer any rewards or bonuses for anyone that donates either as at that point they are selling something based on the P2 IP,  so there won't be a great deal of intensive for anyone to do so right now, they are more likely to end up with a few donations after the mods release for free as a 'thank you' from anyone that's pleased with the work.

Games / Re: PS4 in person
« on: May 13, 2013, 12:51:57 PM »
Confirmed as a fake.  I do wonder what the PS4 will look like.

It's being made easier, Ryan fits his work on P1 inbetween his humble indie bundle work so he'll be back on P1 stuff soon.  No one game a time frame on the 360 pad support.

P2 and AW General / Re: So... the achievements... when ?
« on: May 11, 2013, 01:25:07 AM »
They're coming. 

Games / Watch Dogs
« on: May 10, 2013, 09:56:38 AM »

Looking pretty sweet, no doubt be my first PS4 game played.

P2 and AW Support / Re: halp
« on: May 09, 2013, 02:51:23 PM »
Start by telling us what version of AWP you are running (where you got it from) and what version of POSTAL 2 you have.  Knowing your OS I guess is worthwhile too.

P1 General / Re: Postal 1 on the Dreamcast!
« on: May 09, 2013, 12:03:30 PM »
If you're in the know of someone that would like to (unpaid mind) put them in touch. POSTAL was coded in c++

Fan News / Re: Black eyed peas make tribute to postal 2
« on: May 09, 2013, 09:54:08 AM »
The canned P2 on Dreamcast was a joke... but yeah, if you wanna start digging around the DC community for someone that might wanna port POSTAL 1, that's cool.

P1 General / Re: Postal 1 on the Dreamcast!
« on: May 09, 2013, 09:51:30 AM »
Yes, totally.

P1 goes open source in the coming months, after that I'd be thrilled to bits if someone ported it to the DC. We wont do it ourselves, but would fully support such an effort.

P2 and AW General / Re: Postal 2 on the Dreamcast!
« on: May 09, 2013, 09:49:15 AM »
I doubt the DC would handle, honestly.  But beyond that we are unable to hand out the engine source for the Unreal engine, and it's not worth employing someone to make such a port.  Also lack of duel sticks on the DC ect, I could go on.

P1 however, is totally possible, and we do own the source for, which is being make open in the coming months.

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