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Messages - Toploader

Pages: 1 [2] 3 4 ... 108
16
P2 and AW Mods / Re: Postal 3 Unreal
« on: November 05, 2014, 12:08:45 PM »
BTW I'm not sure if you noticed we've updated the editor quite a bit, and on Halloween updated it even more, so make sure you've grabbed all the updates from steam if you're working outside it.

17
P2 and AW Mods / Re: Postal 3 Unreal
« on: November 05, 2014, 11:37:15 AM »
We can't sadly do full bump mapping for you, but I'm sure we'll be able to help with advice somewhere if you have problems. Good luck! This would make a bad ass workshop release.

18
P2 and AW Mods / Re: Postal 3 Unreal
« on: November 05, 2014, 11:26:32 AM »
Seems they did a video for it some months back, looks impressive even at that stage.

https://www.youtube.com/watch?v=7eyeN9Fvauc

19
P2 and AW Mods / Re: Postal 3 Unreal
« on: November 05, 2014, 05:26:14 AM »
Well, this is pretty awesome, we will follow this project with interest. Once you're done maybe we can work it more into what PIII was suppose to be (a freeroaming, errand based game).

If you find yourself needing some advise / support regarding the engine or code, let us know.

20
P2 and AW Support / Re: POSTAL 2 Version 1416 Full Changelog
« on: November 04, 2014, 06:42:45 AM »
Sadly it would mean you'd have to restart your save. However we are working on a patch to improve the lighting so it's more lit (as there is a big fucking bright moon to light the map after all).

21
P2 and AW Support / Re: POSTAL 2 Version 1416 Full Changelog
« on: October 31, 2014, 06:40:47 PM »
One of our QA testers wrote a massive list of ways we could and should improve it's implementation, so we've been working on it some more to make it all it can be.

22
Post some questions to the Steam Workshop forums, and I'll get our coder to take a look at it, he's not got time for a detailed guide but might be able to help someone like yourself that probably knows roughly where to start.

23
Great, thanks for posting the guide.

24
P2 and AW Mods / Re: Postal Trick OR Treat
« on: October 26, 2014, 11:36:16 AM »
Nice, hope to see more workshop content from you.

25
P2 and AW General / Re: Dedicated Server 1409X
« on: October 26, 2014, 09:26:43 AM »
There was a very good reason we moved it... but fucked it I can remember what it was  :-[

26
P2 and AW General / Re: Dedicated Server 1409X
« on: October 25, 2014, 04:27:35 PM »
Yeah I think it was XL we moved it.

27
Front Page News / Re: #GamerGate
« on: October 17, 2014, 02:45:31 PM »
We put in $100 earlier today.

28
Running with Scissors / Re: Rant on Mr. POSTAL's Penguins
« on: October 17, 2014, 03:31:28 AM »
We'll look into it. Sorry you had to waste your time trying to get it.

29
Running with Scissors / Re: Rant on Mr. POSTAL's Penguins
« on: October 16, 2014, 03:54:23 AM »
It was never even added though officially , it's not even listed on the Steam list. I guess it's still in the in game list though eh? We'll patch it out.

30
lol indeed!

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