We put in $100 earlier today.
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Messages - Toploader
« on: October 15, 2014, 03:24:22 AM »
Getting the 3-5 million needed to make a real next gen POSTAL 2 type game, while retaining total control of the project, will not be easy. Looking into options for it though, PL is a bit of a stop gap while we work out the road map to P4 (or whatever we call it) as it could be built with a small team / budget.
More of a real Postal 3 instead of DLC on the same engine from what I read...or at least an expansion? I just don't like the term dlc, makes me think of all the games that call regular ass patches DLC.
We'll I'd not say real PIII, it's very much tied into the P2 and AW story. But yeah, it follows the same errand based missions as P2 did.
DLC is a bit of a broad term ranging from full on expansions like this to micro transmissions and heh, yeah in some case patches. But you're right we probably should be using the word expansion to make it clear it's a game in its own right.
Always amazed how many people request a pre order, but nah we'll not be making it an option for this DLC, at least not until it is totally done and maybe in the last part of QA so we can be sure of the release date.
Aiming for end of November, seem on track for it so far all going well, but a delay is always possible if we run into problems.
Steam is not DRM really DRM as such, it has DRM features but they are optional for the publisher. POSTAL 2 for example uses all of Steams features such as Workshop, Steam cloud, auto update, achievements and trading cards, but if you want you can just download from Steam, copy the install folder to anywhere and run it just fine.
Not sure how many other games on there work like this but we made sure to make our games totally portable.
I have a question whether the upcoming DLC for Postal 2. Cooperation appears?
Nah, would have been a nightmare to work out on this engine. Maybe for a future game though