Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - RWS

Pages: 1 [2] 3 4 ... 19
Front Page News / Vince's GameStakers Interview
« on: July 29, 2014, 04:11:08 PM »
Vince's GameStakers Interview

Running With Scissors is always pleased to welcome new faces to the gaming world and help out when we can.  Andrew Ehrensperger recently contacted us to tell us about his brand new game reviewing site. GameStakers provides a brief description of the game play, helpful tips, screen shots, ratings out of 5 and adds interesting details such as publisher, date the game was released and the platforms it uses. There are also interviews with various remarkable people who helped in the creation of some of these entertaining and amazing video games. Vince was more than happy to answer questions on all three POSTAL games.

The following discussion between Vince and Andrew is also featured on GameStakers:

Andrew: What was your inspiration for making Postal 2?
Vince: The Original Postal The original POSTAL created such a controversy that we really wanted POSTAL to be appreciated for what it is a Game. I dont give a shit about the politics or controversy. It took awhile and it was a major undertaking but clearly worth it. POSTAL 2 gave us the chance to make the Postal Dude a more personal character, a chance for players to appreciate the essence of what its all about.

Andrew: How did you develop the storyline for Postal 2?
Vince: Postal 2 Errands We built on where the original POSTAL ended, and it was important to keep the simplicity of the basis of the story. So we came up with the idea of having the Postal Dude/player make his way through a series of chores/challenges. "Get Milk" c'mon can't get more basic than that. Life is simple, people make it complex, and I'm a firm believer that people are their own worst enemy. Not the Postal Dude, he just wants to be left alone.

Andrew: How were Postal 2 features planned among Running With Scissors developers?
Vince: Postal 2 Napalm RWS is very different that your typical developer, indy or corporate sponsored. To begin with we try our best to design what we would like ourselves, and we never think in terms of what others are doing, or trying to imitate or copy someone elses success. Of course each of us has different responsibilities but when it comes to design we start with a completely blank slate. I personally think in terms of real life experiences, and the most absurd the better, art always imitates real life and in art we can expand on what actually was or could be.

Andrew: Do you think Postal 3 lives up to the standard Postal 2 set?
Vince: Postal III Cow POSTAL III as it was released is a disaster. It is very different than what we designed. The worst thing is that it wasn't ready for release so even though it has a lot of good points most players will never come to realize it.

Andrew: What had to be taken into consideration when promoting a Postal game?
Vince: Postal 2 Petition When we first release the original POSTAL we had no money for marketing. We simply spread the word ourselves via the net, and then the shit got crazy with all the negative attention. The only thing I've always insisted on is not to pitch it to kids. Unfortunately the game media is corrupt just like all other media. Over the years always maintained our position re protecting kids, as for the general promotion of new content and games its simple. We just say it like it really is.

Andrew: What is contemplated in order to make a game consistently vibrant?
Vince: Postal 2 Demon Focus. Design with specific goals in mind. Know your audience and always think NEW.

Andrew: Do you think communication between developers and fans is important?
Vince: Postal Dude Are you fuckin kiddin me? We live for our fans. I've answered thousands of emails over the years, its the best part of my job.

Remember you can head on over to the GameStakers website to see this full interview and others. We look forward to watching this site become well recognised and renowned. It could be rewarding to look back and point to the fact we were among the first interviews available on the site.

Front Page News / It’s More Fun and Games for Leland Yee
« on: July 28, 2014, 04:20:36 PM »
It’s More Fun and Games for Leland Yee

We bet Leland Yee wishes his life was a video game now, at least when things go bad for you in a game you can load your earlier save file and try again. You will remember him as the state Senator who made a personal vendetta against violence in video games targeting POSTAL 2. It cost the tax payer thousands upon thousands of dollars in court costs and wasted time only to be thrown out in the end.  Senator Yee was subsequently charged himself with illegally attempting to sell real life violence and death in the form of deadly shoulder-fired missiles and automatic guns.

RWS has recently been informed that even more charges have been brought against Leland Yee. He has been charged with violation of the RICO Act. The RICO Act stands for Racketeer Influenced and Corrupt Organizations. This allows enhanced criminal penalties and civil action when crimes are performed as part of a criminal organization. Yee now faces three additional criminal charges: Two counts of conspiracy “to obtain property under the color of official right” and one count of “conspiracy to conduct the affairs of an enterprise through a pattern of racketeering activity”. He is charged with attempting to make deals with NFL league owners and supporters of mixed martial arts in order to get campaign funds.  I would be starting to get a little worried if I were Mr. Yee. If found guilty, besides being given huge fines, a conviction under all the charges could mean up to 65 years imprisonment. RWS will continue to watch with interest and keep you up to date on any new twists or turns of significance in the case.

Here is a list of some of the pending charges against Leeland Yee and their maximum penalties: (Source)

18 USC 1962 (d) - Conspiracy to Conduct the Affairs of an Enterprise Through a Pattern of Racketeering Activity
 [unknown penalty]

18 USC 1951 (n) - Conspiracy to Optain Property Under Color of Official Right
 [20 years in Prison, 3 years supervised release, $250,000 fine, $100 special assessment]

18 USC 1349 - Honest Services Conspiracy
 [20 years in Prison, 3 years supervised release, $250,000 fine, $100 special assessment]

18 USC 1343, 1346, 2 Scheme to Defraud Citizens of Honest Services, Wire Fraud
 [20 years in Prison, 3 years supervised release, $250,000 fine, $100 special assessment]

18 USC 371, 922 (s)(1), 922(1) Conspiracy to Traffic Firearms without a License; Conspiracy to Illegally Import Firearms p
 [5 years in Prison, 3 years supervised release, $250,000 fine, $100 special assessment]

Front Page News / The End is Nigh
« on: July 26, 2014, 02:11:31 PM »
The End is Nigh

Wow... it's been almost three months already? It seems like only yesterday that the Steam Workshop first launched. Looks like our Steam Workshop Contest is coming to an end soon so you better get your entries in fast! July 31st will be the last day so get your entries in right away. Let's see if we can't get to at least 100 Workshop items before the time runs out! There is not an overwhelming stack of entries in for the contest right now so that greatly increases your chance of winning. We are hopefully assuming that our entrants are just leaving it to the last minute to submit their spectacular creations in for the contest! We know there is a lot of talented people out there so lets see what you've got.

As with all things there are some rules, so here they are:

  • You must own the rights to all the assets you used to make your mod. You can’t port a weapon from another game using their assets unless you were the original creator of that mod. As fun as it is, you can’t rip the infamous purple bat out of Saints Row: The Third and claim it for your own. We will know, and if we don’t know, someone will point it out to us!
  • It should be something new. We likely loved the mod you made back in 2008, and we really appreciate the effort you put in to it, truly we do, but don’t you think it is time to try to make something new? Maybe it will be even better than your old mod!
  • Mod must be compatible with POSTAL 2 build 1415 or newer.
  • We reserve the right to modify the rules at any time. Prizes may be substituted at RWS discretion and are subject to availability.
  • Contest void where prohibited and subject to age restrictions where appropriate.
  • You have until July 31st, 2014 to have all your entries in.
  • Entries will be judged based on our opinion of them primarily with consideration given to the rating and the number of Current Subscribers and Favorites for the mod.
  • RWS employees can't win this contest.....grr that's not fair!

Remember all you have to do to enter your Workshop item is to post a link to it in the Contest Announcement Thread!

Front Page News / We're Just Going to Leave this Here
« on: July 24, 2014, 01:28:07 PM »
We're Just Going to Leave this Here

The title is a Meme from 2008 and the POSTAL movie is from 2007 close enough! They may have banned us in North Korea, but they can't stop our free speech!

Front Page News / One Man’s Garbage is Another Man’s Dinner
« on: July 20, 2014, 10:43:53 AM »
One Man’s Garbage is Another Man’s Dinner

Gee it sure is swell when someone posts a review about us. It makes us feel all warm and fuzzy inside. Getting two reviews within a week of each other is even sweeter. Almost makes us feel loved! The good folks over at the Escapist were nice enough to do a Good Old Review on little old us. Though we have not read the review yet, we are sure it is positive and enjoyable. Why don't we read the review together, shall we?

Well shucks, that wasn’t very neighborly at all now was it. That’s okay; we know they didn’t really mean to be so mean. They secretly loved us like everyone loves us, but are too afraid to admit it. It’s okay we understand. Truly we do! We are kind of like the misunderstood kid in school that no one wants to talk to because they are afraid of being seen with us and losing their status as one of the “cool kids” on the playground. Secretly though, when no one is looking they slip a Valentine in to our basket and give us a quick smile when they see us looking at them before quickly averting their gaze. It’s something we have come to expect, always being picked on and bullied for being different. Never being truly understood and always being shunned because we don’t have fancy clothes to wear like the rich kids do. Each day we wake up and look in the mirror and tell ourselves “Today will be a good day” just to find ourselves getting beat up on the playground once again while the teachers look the other way. We then go home, treat our wounds and then sit in our room while watching the other kids play through our window hoping one day they will invite us out to play and not just while nobody else is watching.

It’s very encouraging to see all the positive comments and support that are being left by the Escapist followers. So what do you think of the review? Let us know in the comments here or hit up the comments section on the Escapist post and let your thoughts be heard.

You don’t have to kill anyone in the Library or anywhere in the base game! You are just really bad at thinking non-violently. That’s okay, we still like you. Have a Valentine.

Front Page News / POSTAL 2: Under the Magnifying Glass
« on: July 16, 2014, 07:54:46 PM »
POSTAL 2: Under the Magnifying Glass

RWS is always pleased to hear from our fans. Some of you put a great deal of work and effort into making our games even more entertaining for everyone to play.  Some of you do your part by writing great reviews or making movies. Most of the movies may have little alterations or added little bits of useful information or other attention grabbing or comedy action just to add to the fun.

Tommy Da Greatest just sent us a movie review he created for POSTAL 2.  We believe anyone who constructively puts real time and energy into our games deserves a chance to be heard. If it is at all possible, we like to share whatever we get with you.  Tommy made the short movie below with his own little comedy routine included.

And there you have it. As always let us know what you think or even better yet, send us some work of your own.  We are always on the lookout for new and interesting material for our front page. Why not take a shot at it yourself. You never know the next front page spot could be yours.

Speaking of creativity here’s just a reminder; the Workshop Contest is well underway. Don’t forget to get your entry in. There is no limit to the amount of entries that you can make. They can be large or small or even a whole bunch of assorted size entries. If it’s picked as a winner your entry could also land you a spot on our front page with all the bragging rights that go along with it. So don’t waste time. Get your entry in now… then your 2nd entry, then your 3rd. The sky’s the limit. Remember, every time you enter, you increase your chances of being picked.

Front Page News / Games Aren’t Bad! They Don’t Make You Mad!
« on: July 14, 2014, 04:23:46 AM »
Games Aren’t Bad! They Don’t Make You Mad!

As you are all well aware, we here at Running With Scissors don’t praise ourselves lightly. We don’t seek out arbitrary or loose connections to us and spin them into a self-gratifying story. But sometimes we just have to face it; we are totally Social Heroes doing a great service to society at large. We offer a therapeutic outlet for those who may otherwise unleash their wrath on the unsuspecting and unforgiving public. We completely expect one of these days to see in the mail that we have all been issued honorary PhD’s (possibly from the University of New Zealand as an apology for their country banning us there) in recognition for all our hard humanitarian work that we have been striving to do for the benefit of humankind and even animals! 

Now, we hear the Nay Sayers out there saying that this post is just a deluded attempt for us to justify our so called “evil” nature. But we are not evil at all! We even have proof! The Nay Sayers are simply so blinded by their own misconceptions and their own lust for power that they have not stopped to look at what an incredible service we are doing for society... dare we say it, the entire world! We are helping to pave the way for a Utopia! It’s just a shame all the false so-called “social do-gooders” keep trying to take us down just for their own selfish personal gratification. We may lose a few battles here and there via tactical retreats, but in the end, we will fight for what we believe in and one day the world will recognize us as the Social Heroes we really are!  How do we justify calling ourselves Social Heroes? Read on!

There was a recent study led by Dr. Matthew Grizzard, an assistant professor in the University at Buffalo Department of Communication, and co-authored by researchers at Michigan State University and the University of Texas, Austin. The study was entitled "Being Bad in a Video Game Can Make Us More Morally Sensitive" and was published in the journal Cyberpsychology, Behavior and Social Networking.

In the study it was found that people who play violent games are much more socially minded than those that don’t. Doing immoral acts in video games induces real world feelings of guilt in the players that did them which then elicits pro-social behaviors! Go ahead, check the research for yourself, we will wait.

Quote from:

“Rather than leading players to become less moral,” Grizzard says, “this research suggests that violent video-game play may actually lead to increased moral sensitivity. This may, as it does in real life, provoke players to engage in voluntary behavior that benefits others.”


Grizzard points out that several recent studies, including this one, have found that committing immoral behaviors in a video game elicits feelings of guilt in players who commit them.

The current study found such guilt can lead players to be more sensitive to the moral issues they violated during game play. Other studies have established that in real life scenarios, guilt evoked by immoral behavior in the “real-world” elicits pro-social behaviors in most people.

 “We suggest that pro-social behavior also may result when guilt is provoked by virtual behavior,” Grizzard says.

Researchers induced guilt in participants by having them play a video game where they violated two of five moral domains: care/harm, fairness/reciprocity, in-group loyalty, respect for authority, and purity/sanctity.

“We found that after a subject played a violent video game, they felt guilt and that guilt was associated with greater sensitivity toward the two particular domains they violated — those of care/harm and fairness/reciprocity,” Grizzard says. The first includes behaviors marked by cruelty, abuse and lack of compassion, and the second, by injustice or the denial of the rights of others.

“Our findings suggest that emotional experiences evoked by media exposure can increase the intuitive foundations upon which human beings make moral judgments,” Grizzard says. “This is particularly relevant for video-game play, where habitual engagement with that media is the norm for a small, but considerably important group of users.”

See what we mean? People who play violent games are more socially and morally minded. They feel guilty about doing violence in a game so are more aware of their actions in reality… You are starting to see why we are Social Heroes now aren't you? You can also see why the Nay Sayers are actually the “evil people" bent on corrupting society and it’s not us like they all unjustifiably claim it is! If they had their way the immoral acts would have to be done in the real world (most likely by people so fed up playing “Cuddles the Fuzzy Bunny in Gumdrop Land 8” that they go out and vent their wrath on society). By allowing people to play and act out their fury in POSTAL 2 rather than venting their rage in the real world, we are actually helping make the world a better, safer place.  Now we don't recommend immediately getting rid of your wishy washy or sissy type games. Some nights when you are suffering from insomnia, dusting them off and playing them will likely make you bored and tired enough to fall asleep.

So there you have it! Go fire up your copy of POSTAL 2 and go on the most immoral spree that you can! It will make you a better person for it!

If you are from a University and want to issue us with honorary PhDs please reply to the post below! If you are just selling super hero capes, no thanks, we already have plenty of bed sheets to wear.

Front Page News / Skewed & Reviewed: PARADISE LOST Interview
« on: July 07, 2014, 06:07:39 PM »
Skewed & Reviewed: PARADISE LOST Interview

It's always great when we have a chance to have nice sit down chin wag with some of our closest friends. Just recently we ran into our good friend Gareth from over at Skewed & Reviewed. He had a nice chat with us about our latest endeavor POSTAL 2: PARADISE LOST.

What has the Postal Dude been up to since we last saw him?

Well everyone (barely any) saw his crappy appearance in a town called Catharsis….but we don’t talk about that. He’s back in Paradise and it’s even crazier than it was before!

What are the reasons behind an expansion now over a sequel?

Well when hundreds of thousands of new POSTAL fans are popping up out of nowhere why not give them something new, we always wanted to add on to P2 but it wasn’t really a good option. Thanks to Steam it’s a great option and people are reacting to the news very positively!

What are some of the locales we will see this time out?

The game will take place in the same town as POSTAL 2, same levels, but they will all be affected by the nuclear explosion and every area will look and play vastly different!

Do you think the controversy around the series has lessened since the early days of the game? If so, why?

Just like young people today don’t remember OJ loving Nicole to death, I think there is a whole new audience for POSTAL. Today, after so much real violence and much more violence in video games being presented in dramatic fashion by GTA5, COD, and others, I think the RWS sense of humor and absurd violence in POSTAL is much more palatable. I never really bought into the whole controversy thing in the first place. Fact was and is there were and are and will be more violent games than POSTAL. There are two main reasons we stood out, first we did not have the support of a major publisher and second we stood our ground and maintained our principles. More important, it’s for those exact reasons that we are here enjoying a new acceptance worldwide. Gamers are not stupid, they appreciate honesty and integrity.

Any new celebs we can look forward to?

Well we will be honoring Gary (Coleman) by having him return in a powerful position in Paradise Lost.

What do you think the future holds for the series?

My crystal ball is black so I will tell you how we feel, more than what we think may happen. RWS has and always will be for the fans. We’ve rode out the shit highway and today we are enjoying a new recognition and appreciation. As long as we hold to our principles the POSTAL brand will continue to evolve and flourish. For those who believe there are no limitations RWS is made up of believers, people with passion, this is truly priceless. Long live the Postal Dude!

Skewed and Reviewed recently had another bout of nasty server troubles around the anniversary of their last bout but the site is now back up and better than ever! Check out the full Interview here.

Front Page News / FREE TO PLAY
« on: July 03, 2014, 02:12:12 PM »

The following post comes straight from the heart. It was written by Vince himself to commemorate the 4th of July and the meaning and importance of the date to the people of the United States.

Quote from: Vince

In the past year we have seen a surge of interest in retro gaming and a new respect for Indie Developers.  While I’m proud our company Running With Scissors is a part of this renaissance it was at E3 2014 a few weeks ago that I felt conflicted and compelled to write this.  Long hours, no weekends, too much pizza, late milestones, missed payments, all standard elements of game development.

Have you ever…
  • Worked for no pay?
  • Missed a mortgage payment to keep payroll going?
  • Funded a marketing campaign with a credit card?

If you’re a true Indie Developer then sure you have.  ‘I feel your pain’.  Fuck that.  It’s bullshit and if you think you deserve some special credit or recognition you’re delusional.  You did it just like me, because you chose to. Nobody made you do it! Nobody said you couldn’t stop. If your sucking on a publisher’s tit then don’t be surprised when your crotch hurts, it’s your balls being squeezed by your sugar daddy publisher.

What is freedom?
Freedom is the power to exercise choice and make decisions without constraint from within or without, autonomy, self-determination.
Take nothing for granted, be humble, give and you shall receive. Be real to yourself, make a game you want to play yourself, have fun making it and gamers will have fun playing it. It’s really that simple!

Freedom is not free.  Many have paid with their blood, and others gave their lives. Not video game green blood or power up lives. Real Blood, Real Lives, that’s what makes Freedom so valuable.

So this July 4th, honor with me the priceless lives and sacrifice of all those who have served to protect us and our right to make and play games.


When you are out partying and enjoying the celebrations, it wouldn't hurt to stop for a moment and think about what Vince had to say about July 4th. You may want to take time to give thanks that because of the selflessness of others, you and your fellow Americans are able to enjoy the hard won rights of freedom.

Front Page News / Randy Jones Double Feature
« on: June 30, 2014, 06:18:17 PM »
Randy Jones Double Feature

You know, sometimes when writing the news you have multiple stories you want to deliver, but due to the time slot on the Internet you only have time for one article. Sometimes both posts feature the same person but are drastically different topics. How do you choose which one to post and which one to set aside to collect electronic dust? The answer is quite obvious. Just post them both… at the same time… That’s right we have a Randy Jones Double Feature going on in the news today!

Mark Bego (left) drops in for a visit at La Mia Toscana in Tucson, Arizona to pick up some cooking tips from chef and owner Giancarlo Stefanutto (right).  (Photo Credit: Daniel Bini)

Ever get kind of hungry while you’re playing POSTAL but just don’t know what to go make for yourself? Here is something that might surprise you and if you can read a recipe, it might even come in pretty handy. “POSTAL III” actors have hit the kitchen with a cooking blog.

When Mark Bego (Lieutenant Deutschbagge) and Randy Jones (leader of the Hells A-Holes Segway “Biker” Gang) were cast to portray two of the characters in Akella’s video game Postal III, no one asked if they could cook or not. Well, now they have both made a giant leap out of the video game and into the kitchen. What brought about this unlikely occurrence is that Bego, who is the author of 61 books on Rock & Roll and show business, has come up with a new food blog called “Mark Bego Cooks/Cook Like a Rock Star.” Randy Jones, besides being a POSTAL III cast mate of Bego, is also the original cowboy in the rock/disco group “The Village People”. Randy generously did his part by contributing his recipe for “Greenwich Village Minestrone Soup” to Bego’s blog section “Rock Stars Cook.” Other rock star recipes Bego has in the blog include Mary Wilson of The Supremes, Jimmy Greenspoon of Three Dog Night, Boz Scaggs, and Michelle Phillips of The Mamas & The Papas. Debby Campbell, the daughter of country/rock star Glen Campbell is also present with a fabulously tasty dish, and yes, Debby’s recipe is made with Campbell’s Soup! Bego intends on turning the recipes into an all-star cookbook aptly named “Cook Like a Rock Star.” Although I have yet to try most of the recipes, they all look and sound like winners. You can]check out the blog[/url] and maybe try out one of the recipes for yourself!

In other Randy Jones news…

(Photo Credit: Michael Blase)

Randy Jones has also been busy elsewhere. Located at the Lynn Redgrave Theater, the Off-Broadway musical “The Anthem” starred Randy as Tiberius, the Evil Overlord of Efficiency. Set at some unknown point in a mystical future, the world and its people were drastically changed. In a far out sci-fi type spoof of Ayn Rands novella, individuality in thought or action was against the law in this new state controlled society and the punishment was swift and severe for disobeying.  Tiberius (Randy) was the big man in charge. The musical completed 33 performances filled with mind blowing song, dance and circus type aerial performances. Sadly it came to a sudden closure due to scheduling conflicts. Let’s hope once the dust has settled the fantasy will renew itself and ”The Anthem” will return to entertain us once more.

Akella's POSTAL III in a front page feature... Flanagan should be happy about that.

Front Page News / Gentleman John Wins Again!
« on: June 26, 2014, 08:33:19 PM »
Gentleman John Wins Again!

You may recognize Gentleman John Lehmann from two of our previous front page posts. Gentleman John has once again proven himself in the world of martial arts. Running With Scissors is sincerely proud to have shown support to this talented athlete. This time he has retained his Super Heavyweight Stickfighting Championship title. Stickfightingworlds 1: Genesis event took place June 21 in Hamilton, Ontario at the SFW Sticknasium. It captured the attention of spectators, fans and martial artists from around the world. The match took place inside a plexiglass tank (cage). The plexiglass allows spectators a better view of the battle. His opponent in the Title match was Tyger Smith, a legend in Indy Wrestling. Tyger put up a good fight but Gentleman John disarmed him four times and won in the 2nd round by a TKO.

Stick fighting is a basic term for martial arts that uses simple, blunt, usually wooden sticks for combat. Depending on choice either one or two sticks at a time may be used for self defense or conflict. The object is to strike or disarm the other person while avoiding being struck yourself. One stick each was used in the recent title match. Points are lost if the stick is dropped or knocked out of your hand. It is not a sport one can simply walk into and expect to win with very little practice. It takes a great deal of dedicated training to reach the competitive stage. Gentleman John is a trained expert in numerous types of martial arts and is the founder and head coach of the United States Combat Sombo Guild. Regardless of Gentleman John's good looks and undoubted charm, I think even the Dude at his craziest would know not to irritate this guy.

POSTAL 1 and 2 are on Sale in the Steam Summer Sale!

Okay so it’s that time of year again when everyone’s bank account mysteriously becomes overdrawn and their backlog of games begins to burst at the seams. That’s right, I’m talking about the Steam Summer Sale! It is back once again for those of you that might not have not noticed it. This year Steam has a Summer Adventure event going on which you really don’t want to miss out on. It consists of joining a team and earning points to try to support and elevate your team to victory in the Steam Summer Adventure. To earn these valuable points you must collect cards and craft badges. For a limited time you will receive a bonus Steam Summer Adventure 2014 trading card with each set you craft so now is a good time to get in on the badge crafting action. But wait? You don’t have any cards to craft? Well we have the solution for you! POSTAL 2 is on sale for 70% off for the duration of the Summer Sale. By buying and playing POSTAL 2 on Steam you will not only be buying the only game you will ever need, you will also be collecting some cards to go along with it. Just by adding it to your Steam Library you will even be given a few extra experience points towards your next Steam Level. Once you have acquired all the cards you can from POSTAL 2 you can then hope to get some booster packs to fill out your set. Another solution would be to hit the Steam Market or trade with others to pick up the ones you are missing. Once you have the set, craft it! You will get an awesome badge, 100 Steam XP, and some fun POSTAL virtual swag for your Steam account. Collect all the chat icons and Steam wallpapers and really be the envy of all the other Steam users. Crafting the badge right now also nets you a Steam Summer Sale 2014 Adventure trading card. Collecting all 10 of those gives you get another badge and all the perks associated with it. It’s like an already great value mixed with added value! Kind of like those ads on TV where if you call in the next 15 minutes, because they can’t do it all day, they will throw in some kind of bonus item for no extra charge. The difference is rather than 15 minutes, you have until June 30th and we think the bonus items are totally awesome too.

Just to reiterate, this is probably one of the best times to finally pick up POSTAL 2 and play it! Not only can you get it for 70% off on Steam right now, you also get your chance to win 3 games from your wish list if you help your team achieve victory on Steam! Now if you are a math kind of person, you will notice in the Summer Adventure 2014 Trading Card Collection FAQs that it states you can also earn cards for every $10 you spend. If you were to pick yourself up a four pack which is also 70% off you will be almost at the $10 goal! Pick yourself up an extra copy of POSTAL 2 on top of that and presto, you just earned yourself a bonus Summer Adventure Trading Card! So if you do the math, you will see that buying a bunch of extra copies of POSTAL 2 right now is actually a pretty great idea! The more copies you buy, the more cards you get!

Don’t forget that the Steam version of POSTAL 2 has been updated with a few massive updates and also some fun seasonal updates. Those of you with other versions of POSTAL 2 may want to pick up your new copy of POSTAL 2 today to see what you have been missing. Don’t forget PARADISE LOST will be released on Steam first, so you will definitely want to have the Steam version of POSTAL 2 just so you don’t have all your Steam friends spoiling the ending on you! Additionally, by owning a copy of POSTAL 2 on Steam you will get access to Steam Workshop and POSTed Development tool. With these items you can enter into our Steam Workshop Contest which only has just passed the half way mark so there is still plenty of time to get started on your entry.

For those of you that still do not own a copy of the original POSTAL, well now is your chance! You won’t believe it but it’s on sale for the crazy low price of 80% off. For those in North America, that’s 99 cents each. Think of all the things you can do with 99 cents…. yeah nothing else comes to mind for me either other than to buy a copy of POSTAL! The original POSTAL of course is the game that set the stage for POSTAL 2’s undeniable success. Play POSTAL now and see where all the fun began!

Front Page News / We are the Champions!
« on: June 19, 2014, 12:42:44 PM »
We are the Champions!

Congratulations go out to Team Running With Scissors on their CHAMPIONSHIP WIN! In-line Hockey is a sport that rivals ice hockey for fun and entertainment. It takes strength, stamina and a lot of determination just to stay on your feet.

In an action packed thriller of a game, Team Running With Scissors skated and shot their way to victory Tuesday night at the Tucson Indoor Sports Center. Running With Scissors own Mike J. scored 2 of the winning goals. Although they put up a great defence, RWS defeated the hard playing Dragons 9-3 to become Division 2 Men’s League Champions.

To advance to the finals, Team Running With Scissors first had to defeat The Sharks in the semi-finals. Mike J. distinguished himself in that game by scoring 3 solid goals.
It was a great season for Team Running With Scissors. The team went 9-1 with the only loss to The Mercenaries in the 8th game heart-breaker. The next season starts in just a couple of weeks. Although this season is barely over, it is something we are already looking forward to. We want to send out a big thank you to all the players and fans for your support. We couldn't have done it without you.

Front Page News / Calling All Level Designers!
« on: June 17, 2014, 10:45:30 AM »
Calling All Level Designers!

Hey you, yes you! Looking for your big break? This could be it! We are looking for level designers to join us in an intern role. No this is not a joke, we are completely serious here! With PARADISE LOST now in the public eye we actually have to get to work and step up the development. Putting a copy of POSTAL 2 under our pillow unfortunately didn't make the magic game development fairy appear to grant us the expansion so that means we actually have to make it ourselves. That's where you come in!

You will need to be comfortable working inside the Unreal Engine 2 editor. You will be creating levels using already existing assets. If you are able to create your own textures and models that's all for the better but if not, it's not a problem. You will be able to detail asset lists and our artists will help you finish the job.

It would be a major bonus if you’re familiar with how to use Unreal Engine 2’s visual scripted sequence system and matinee tools. This would allow you to contribute in certain areas by helping to create gameplay and cinematics.

This is an opportunity perfect for:
  • College students just graduating and looking for a remote internship....Think what a great asset it would be to have experience to list on your resume.
  • Those that mod for fun who would like a chance to be involved in a commercial product on Steam.
  • Fans of POSTAL 2 that really want to be a part of making the game all it can be. This is your chance to really get in the ideas, designs and actions you want.
At present, as we are a very small company, this will be mostly unpaid work done for the experience and love of the game. Those who prove themselves may be considered for paid remote work on our other projects at a later date. Real commitment will be rewarded. The proud feeling you'll get when you tell others that you work for Running With Scissors is actually a reward in itself.

We work and communicate via a developers forums so be sure you are comfortable with working this way before applying. We also sometimes have live Google Hangout meetings you’ll be asked to attend. Since we are likely thousands of miles apart, it's a great way to get to know each other and exchange ideas and plans without having to send out dozens of emails. That's right, you actually get to have direct time chatting with us!

Remember, this could be your chance to make your career building move so don't pass it up. Get in touch with us today and show us what you've got. Somebody has to be the one we are looking for and you could be it.

Interested? Leave a comment below and we will be in touch. Want to send examples of your work or just grab our attention faster? Send an email to Jon today!

This is the only hidden fine print in this post.

Front Page News / Vince and Mike J at E3
« on: June 16, 2014, 08:33:13 AM »
Vince and Mike J at E3

E3 is one of the most exciting, entertaining and informative events that takes place in the gaming world. It brings together some of the most well known game developers and introduces new comers into the gaming world. It’s where real life meets fantasy and the only limit to creativity is how far designers can stretch their imaginations. Vince and Mike attended this year’s event to announce the development of PARADISE LOST. Besides meeting old friends, getting new ideas and chatting with the ladies there were all kinds of mind blowing displays. We thought you might enjoy seeing some of the people and exhibits at this year’s event.

Our heads were so swollen by the overwhelmingly positive reaction our announcement of PARADISE LOST received, these headphones would just about fit.

Jason Garber from Stainless Games. Some of you may have noticed the Eagle has landed on a billboard in Paradise.

Our good friend Gareth from Skewed'n'Reviewed

Here is Rob Smith from Machinima

Matt Gilgenbach from Infinitap Games

Ryan Sharpe from Get Well Gamers

Alika and Chelsea of PMS Clan

Vince visiting the Nvidia booth

Mike visiting the Ubisoft booth

Cool tank from World of Tanks

Vince outside of E3

Mike…and that may be one of his old girlfriends in the background.

Pages: 1 [2] 3 4 ... 19