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Front Page News / RWS is in the Playoffs
« on: June 04, 2014, 09:01:11 PM »
RWS is in the Playoffs

Okay here’s a little something for all you sports fans out there. RWS isn’t only making a name for itself with its great video games, it’s also doing pretty good in team sports. The place to be on a Tuesday night is the Tucson Indoor Sports Center if you want to watch some fast paced action and cheer on your favorite winning team. The boys in the bright orange RWS jerseys are the ones to watch of course. Although unknown in some parts of the world inline hockey, similar to ice hockey, takes planning, stamina and real athletic ability.

RWS' favorite team plays in the Division 2 Men’s League. The team went 7-1 with the only loss coming in as a late game heartbreaker in the 8th game. The guys played a great game and put up a strong defense but the other team managed to slap in a goal giving the other team the 10-9 win. With all their wins, RWS is going into the playoffs as the number 1 seed.  With that in mind, we are hoping they will come out on top or at least close to it. Playoffs start next Tuesday so we want to wish the all the teams good luck. As you would expect, we can’t help but wish a little more luck to the guys in the bright orange RWS jerseys.

The winning team consists of RWS own Mike Jaret, Andrew Sommers, Mark Rosen, Gerald Zivic, Roger Haines, Shea Taylor, Dennis Leary, Remy Cooper & Goaltender Pete Zoblotsky. You couldn’t find a better group of guys so if you are in the Tucson area why not stop, take in a game and cheer them on.

Reminder for the Ultimate Fan Mod Workshop Contest

It’s nice to see that the Steam Workshop is starting to really take off and fill out nicely. At the time of writing this there are almost 100 Steam Workshop items available for you to select and freely play around with. Some of these items are really extraordinary and very well done. That’s all we are going to tell you about them though. We want you to see for yourself. Considering Workshop hasn’t been out very long, that’s pretty great results and shows a lot of interest and support from our gamers.

With Workshop available and our related Workshop Contest running, we figured now is a good time to ask you once again what is it that you think POSTAL 2 is missing? We have had some great suggestions given to us in the past that we have done our best to work on but now it’s your turn to be creative. What wonderful feature, weapon, ability or other thing do you think that POSTAL 2 lacks to make it the best game it could possibly be? Before, all you could do to try and enhance your game was comment on our forums, reply to a thread like this, send us an email or contact us through our social sites in order for us to hear your ideas. Now you can just make your ideas yourself, release them in all their glory, then sit back and await your much deserved accreditation and acknowledgement from the wildly grateful masses. What an exciting time we live in!

Sadly some of you don’t have the ability to actually make the mods yourself. This might be because you don’t have the time available to actually make your special mod or just aren’t clear on how to make it and don’t have the time to learn how to start. In either case that is a real shame because we would really like to see all of your ideas in action. If you are desperate to see your ideas become reality but are unable to do it yourself for some reason, perhaps you could try dropping them in this thread. Maybe someone who has the time but lacks the creativity to come up with their own novel idea will see it and run with it. That way you may at least get your great idea into the game by proxy. Since I am a person who on occasion enjoys another game known as Hat Fortress 2, I find the lack of weaponized hats in that game shocking. I’m sure it would be quite the Odd Job (*snicker*) to make a weaponized hat for POSTAL 2 though.  At the least you could try for a slick top hat, killer suit and sharp tie for the Dude complimented by a nice spike encrusted swagger stick, after all, just about anything can be turned into a weapon.

So what ideas do you have? Let everyone know. List them below or get to making them yourself. Don’t forget if you do make something for Workshop post a link in the contest thread to be entered to win! There is still plenty of time left to get to work on your entries. Don't forget that the Grand Prize winner gets to be in the game! Contest ends July 31st, 2014.

Front Page News / Happy Birthday Vince!
« on: May 21, 2014, 09:46:40 AM »
Happy Birthday Vince!

He probably isn’t going to be too happy about this as he prefers Champ, The Dude and RWS/POSTAL related news to make the headlines but the main man of our previous front page is making the front page news again. This time it is to celebrate a special occasion.

HAPPY BIRTHDAY VINCE from all of us here at RWS!

We won’t say how old Vince is but just that he is slightly older than the Dude. Like fine wine the man is simply getting better as time passes. With Vince’s positive outlook on life and sense of fun, things can only keep getting better. Remember his motto "It’s always funny until someone gets hurt… …then it’s friggin’ hysterical!"  We know you are going to keep us laughing for many more years to come Vince! Have a great day and save us some birthday cake!

Front Page News / Retro Gamer's Interview with Vince
« on: May 17, 2014, 01:43:43 PM »
Retro Gamer's Interview with Vince

It’s already half way through a new month so it’s about time for us to put up another sexy, good looking face for everyone to carefully inspect and admire, not to mention those interesting interviews to read. Ummm well I guess this Babe is not exactly what we are used to or expecting but I guess maybe you could say it’s a treat for the ladies. The eye candy this month is none other than our very own Vince. Retro Gamer Magazine was nice enough to take an interest in our POSTAL games and request an interview for their column called “Moment With?”. For those of you not familiar with Retro Gamer Magazine, it is a well known and interesting publication providing in-depth articles on the best games, machines and developers etc. produced in past years. Vince was glad to comply with their request. As with all Babes the best part is really the interview so here it is below:

1. Which of your games would you recommend to our readers and why?

Vince: POSTAL 2 because it captures all the insanity, humor and essence of what Running With Scissors is all about.  From basic good old game playing fun to outrageous antics POSTAL offers unadulterated sick as fuck fun. Second choice is Alter Ego: Male or Female version originally published by Activision in the early 80's on PC/Mac. Why? Simple it’s different, very different.

2. What is your proudest memory?

Vince: When you've lived the life of a thousand men and died 999 times its hard to single out one specific memory.  I'd say it’s the ongoing email from fans for over 15 years telling me how much fun they have playing POSTAL games.

3. What's the most difficult thing you've encountered while working on a game?

Vince: Dealing with publishers who don't give a fuck about anything but money.  This is a totally true story, many years ago in the 80's a kids games publisher actually shipped units with a note in the box saying to return to the store in a few weeks, no bull, a fuckin note not a disk.  I'm all in favor of making money and want publishers to be successful but we should never forget that quality not quantity is what defines success over time. 

4. Which industry veteran do you most admire?

Vince: Gene Lipkin.  Gene was one of the original founders of ATARI.  Like most industries and businesses it’s the person behind the scenes that makes things happen.  Many late night discussions with him influenced me to start RWS.  With your permission I'd like to add my dear friend, original RWS member and Godfather of Video Game journalism Bill Kunkel, may he rest in peace.

5. How would you like your games to be remembered?

Vince: KEEP PLAYING THEM!  Anyone that knows us knows that playing for fun is what we're all about.  I just want to thank all our fans around the world who have made POSTAL a part of video game history. Hopefully people will remember the fun and laughs they had even if it came from pissing and throwing up on people. Very important is for everyone to remember that violence belongs in games and not in the streets.

6. Which game do you wish you'd made and why?

Vince: I've always wanted to make psychological and sex games.  I'm not talking about the cheap feel crap everyone is offering these days and I don't mean porn.  I'm talking about appealing to human nature and needs.  That day will come.

7. What opportunities has making videogames given you?

Vince: Beyond the traveling, the lawsuits, and blacklisting without a doubt the most rewarding opportunity has been developing friendships with fans all around the world.  Over the years I've enjoyed dinner with families from Moscow to Tokyo.  It's funny how in a weird way technology has made so many people isolated from human contact and yet it’s the complete opposite that I relish most.  Tech shrinks geography and allows new relations otherwise impossible.

8. What's your darkest memory of being in the games industry?

Vince: I never let Dark light dominate my being.  Reading lies and distorted answers from interviews I've done by garbage pseudo journalists. I think the worst was when I was interviewed for the Wall St. Journal.  The reporter later admitted to me he never played the game, never seen the game played, and relied on what he had heard.  You fuckiin kidding me?  The WSJ?  I have very little faith in the media especially when it's a reported story.

9. And your best?

Vince: Today doing this interview.  I prefer the present over anything I've accomplished in the past.  I sincerely believe in the living and doing.  Every day I make mistakes, the good news is I get another chance to make things right. Like redoing this interview cause I didn’t meet the required word count HA!

10. Can you share one interesting anecdote about your time in the industry?

Vince: The sad fact that many game reviewers loved POSTAL but were forced to write a bad review because of politics.  I forgive them for not having balls but that’s exactly why we're here.  RWS has balls and we're happy slapping them in your face.

11. How has the industry changed over the last 20 years?

Vince: The Net has changed EVERYTHING. I'm still waiting for an app to wipe my ass, no worries, I'm sure someone is working on it right now, probably in Japan. Without a doubt the thing I like most is that today someone by themselves can write a game app and release it without being raped by a major publishing house. 

Running With Scissors is always pleased to provide interviews to interested people or publications such as Retro Gamer Magazine. We believe without this kind of publication, some of the best games out there might be lost or forgotten. In any case it’s always fun to look back at what used to be the most up-to-date and popular games of all time and compare them to what is out now. You might be surprised at how well some of the old-timers are still holding their own; the POSTAL series of course, still being #1 in our own humble opinion.


There now Heather can't say we have never had a male POSTAL Babe of the Month!

Ultimate Fan Mod Workshop be in POSTAL 2 Yourself

Ahhh… Steam Workshop, what a magical and wonderful place to visit. It is filled with such brilliantly fan made modifications for POSTAL 2 that they almost look professionally done. Such unique and curious oddities add to the enjoyment of POSTAL 2. To top it off, it is laid out in an easy to use grid. It’s effortless to browse and just needs a simple click on any mod you find interesting in order to read more about them. When you have made your choice, hit subscribe to download them to POSTAL 2. Once you have downloaded all the mods you want, just launch POSTAL 2, click New Game and you will see the Workshop button in the list. Click that and tell it which mods you want loaded in to your game and you are good to go.

Those fan made mods don’t get made by themselves though; dedicated fans put time and effort in to creating each and every one of them. With the help of our official POSTed Development kit and this very nicely made Steam Workshop Guide even those who have never made a mod before can make a mod for POSTAL 2. Just think of it, maybe you have had an idea of something you would really love to see in POSTAL 2 but no one else seems to have ever thought of it. Well now you can make it yourself and share your genius with the world! Now we hear you, making a mod takes time and you would rather just be enjoying POSTAL 2 without having to tinker with POSTed. Maybe you just need some motivation to get those creative juices flowing, well here comes your motivation right now. Hot on the heels of the Ultimate Fan contest comes the Ultimate Fan Mod Workshop Contest. Our last contest was a blast and we had a lot of fun entries but this contest promises to be even cooler. We know you are all going to be desperate to win when you hear about our extra-special prize!

So what do you have to do to win the title of the Ultimate Workshop Fan Mod Creator? The answer is really quite simple. You must make your own special mod for POSTAL 2. We have no restrictions on what kind of mod it can be to win. Want to make a new weapon? Go for it! Want a new kind of NPC? Sure why not? New hats maybe? Everyone likes hats so much that there is an entire game that we know of that is dedicated to collecting and trading hats! Possibly you are ambitious and want to make a total conversion mod? Awesome! It really can be anything you can think of. The sky is the limit. You can make multiple mods if you like too. You are not limited to a single entry but you are limited to a single prize pack. Want some ideas? Check out what already exists in the Steam Workshop. Maybe they will inspire you to make something amazing. Remember the April Fool’s day DLC jokes? Some of those items are in the Workshop right now such as the awesome and completely useful Champ Armor. 

As with all things there are some rules, so here they are:

  • You must own the rights to all the assets you used to make your mod. You can’t port a weapon from another game using their assets unless you were the original creator of that mod. As fun as it is, you can’t rip the infamous purple bat out of Saints Row: The Third and claim it for your own. We will know, and if we don’t know, someone will point it out to us!
  • It should be something new. We likely loved the mod you made back in 2008, and we really appreciate the effort you put in to it, truly we do, but don’t you think it is time to try to make something new? Maybe it will be even better than your old mod!
  • Mod must be compatible with POSTAL 2 build 1415 or newer.
  • We reserve the right to modify the rules at any time. Prizes may be substituted at RWS discretion and are subject to availability.
  • Contest void where prohibited and subject to age restrictions where appropriate.
  • You have until July 31st, 2014 to have all your entries in.
  • Entries will be judged based on our opinion of them primarily with consideration given to the rating and the number of Current Subscribers and Favorites for the mod.
  • RWS employees can't win this contest.....grr that's not fair!

How to enter?

Easy just upload your creation to Steam Workshop and post the link in this thread to be considered an Entry.

Need to get POSTAL 2 on Steam in order to access Steam Workshop and POSTed? It’s on sale for 70% off until May 17th, so get it today and start modding! Maybe pick up some extra copies of POSTAL 2 from our sale to share with your friends or talk them in to buying it so they can help test your creations. 

Not sure how to access POSTed? It’s located in Tools. Tools can be located in the drop box that lets you filter your game list.

Well that about wraps up this post so … oh right… the Prizes.

The First Prize consists of a RWS Prize Pack, what’s in the Prize Pack, we have no idea yet but it is pretty awesome! But that’s not all; first place winner and a friend of their choice also get to be in POSTAL 2 themselves! Your friend must consent to being in the game so no choosing your ex, your mother-in-law or your boss without their permission in order to do nasty things to them. You could maybe slip a permission slip in with your TPS reports for your boss to accidently sign but that might not be too wise.

We will be awarding other prizes as well so stay tuned as we might detail them later once we get some money to buy the keys to open these mysterious boxes we found in the cupboard.

There you have it; you can actually be in POSTAL 2! Told you, you are really going to want to win this one! So grab your safety gear and head off to the work shop. See you in about three months to see what you have created. There is no prize for entering first, so no need to do a rush job. Take the time to tighten all the nuts and bolts and add some nice polish to it.

We are constantly amazed by the incredible talent shown by our fans and look forward to seeing all the mind blowing entries. Good luck to all of you!

Every contest has fine print, so here is the fine print for this contest.

Quickie: Just a reminder, POSTAL 2 is 70% off until the 17th!

With the launch of Steam Workshop and POSTed in full swing now, we figured we probably should have a sale so everyone will have a chance to try it out. For all of those aspiring Workshop Creatives, what better time to pick yourself up the copy of POSTAL 2 that you have been meaning to get but keep forgetting to order. While your at it, why not get the four pack to share with your friends. Think of the hours of fun you will have testing out each others masterpieces!

WE HAVE OUR WINNERS for the Ultimate Fan Prize Pack - Art/Video Contest!

Running With Scissors ultimate choice at the very top of the stack is this lovely golden wood carving of the Dude at work.  Such attention to detail tells the tragic story of the Dude and his faithful canine companion Champ. There is no other entry that even comes close to this perfection. 1st Prize goes to its talented creator… me. RWS liked my descriptive carving so much I decided we had no choice but to follow up and give 2nd prize to its original blueprint. Therefore, 2nd prize also goes to me as well.

I am just so honored to have been picked not once but twice!! I don’t even know where to begin. I would like to thank the Academy and… WAIT! WHAT!! BWAAAA!!! Unfortunately I just got an urgent message. As an employee of RWS, I am not eligible to enter our contests. The prizes must go to somebody else even if I personally think they are less deserving than my exquisitely hand-carved stick figures.

Seriously folks, it has been a fun six weeks waiting and watching as our contest entries at first got off to a slow start but then the competition livened up and your submissions poured in. We were pleased and surprised at the amount of entries we actually received. The competition was quite fierce and there were some notable stand-outs in the bunch. We hadn't really expected so much time and talent to be put into our contest so we were more than a little astonished but very happy when the entries began to mount up. Quite a few of the entries were exceptional and all of the various works displayed a lot of thought and foresight. We wish we could declare all of them grand prize winners because we know a lot of effort went in to each and every endeavor but of course to be fair there can only be one top winner. 

Just a reminder before we get started.Listed below are the prizes we will be presenting to our lucky winners. Didn't win? Get yours from our store today!

The Grand Prize consists of:
One of our very own RWS T-shirts [Winner's choice of style, color, and size from our store]
A fabulous chick magnet Krotchy Doll,
A decorative metal RWS sign to really class up your room
A copy of the classic Fudge Pack
POSTAL: The Movie [winner’s choice of DVD or Blu-ray.]

Second Prize:
A RWS T-shirt [Winner's choice of style, color, and size from our store]
A copy of the classic Fudge Pack
POSTAL: The Movie [winner’s choice of DVD or Blu-ray.]

Runner up Prizes:
A copy of the classic Fudge Pack
POSTAL: The Movie [winner’s choice of DVD or Blu-ray.]

Before we get to the winners list, we want to tell you how we picked our list of prize winners. We wanted to treat the contest as fairly as possible so our entire team reviewed all of your submissions. After viewing, examining or listening to each individual entry, the team provided feedback on which ones they liked best. Our grand prize winner was at the top of the most lists so picking that one was not too difficult. The biggest difficulty was yet to come though. All of your entries were good and we all had our favorites. It was a very close race and we took a considerable amount of time to decide on 2nd place and runner-up prizes.

Congratulations Duck-and-Cover for coming in first and winning the GRAND PRIZE!

The first image we could all agree was just plain awesome and some of the sweetest fan art we have ever seen. Nightmares are made of this kind of stuff. They say there is a bit of good and evil in everyone but Duck-and-Cover clearly exposed what has taken over and now controls every aspect of the Dude’s life. In DnC's two-face artwork, Good has been forever vanquished and Evil rules. It is wickedness so powerful it no longer even tries to hide its ugly face and is openly driving Dude to commit wanton murder and unjustifiable destruction.

Duck-and-Cover also submitted other art works. Although his winning entry was the Devil/Dude picture, we thought you might like to see the other submissions. This is an interpretation of Paradise burning. You can almost hear the crashing buildings and feel the heat as the Dude marches on leaving total destruction in his wake.
The third entry is more of a black and white cartoon drawing. With viciously sharp teeth reminiscent of the killer shark in JAWS, both Champ and the Dude display maniacal grins. You know Paradise doesn’t stand a chance as they both leer crazily down at the small, perhaps undeserving of such a terrible fate, but nevertheless doomed town.

Next up is our Second Place Winner. The POSTAL DUDE Stories submitted by Kesha_Film.

This is a slightly twisted and perhaps a bit bizarre yet funny little group of stories. Kesha really must have let their imagination run wild on this one.  It looks like a lot of time and a ton of hard work went in to making this highly entertaining video. For those of you who have not been fortunate enough to see it yet, you can view it at the link below. Enjoy your prize Kesha, we think such effort deserves a reward.

Now we promised to add more prizes if we got more entries and although we don’t know why you waited so long, we did get a nice little surge at the end.  It was a tough call since everyone put a lot of effort into their entries but we were able to select several of the more outstanding as our Runners-Up. All these lucky winners will receive a copy of the fudge pack and a copy of POSTAL: The Movie.

One entry had to win just for being an unexpected entry style. We did say it was a Video and Art and any other kind of Fan work you can think of contest. When we first announced those requirements, we hadn't even taken into consideration that one of them might be a poem. Congratulations to HossTheTireDude for A POSTAL Tale of Whimsy read in an uncannily similar to the POSTAL Dude voice. It gave us the shivers to hear what sounded like our Dude poetically telling his tale of woe!

Next up is a rather interesting combination of the old postcard art from our Facebook with gameplay footage mixed in for good measure. It’s ActiVisoR® aka POSTAL made me do it’s rendition of a POSTAL Anthem.

kouno-B made their first post just to enter the contest with this very cool bit of artwork featuring the Dude checking his list! Good thing you checked out the contest kouno-B, because it snagged you a prize!

We mentioned cosplay was an allowable form of entry, and while we are sadly disappointed that no “wanna-be POSTAL Babes “entered the contest, we are happy to see someone decided to dress the part of the man himself. It’s GoodTouchTyler as the POSTAL Dude.

A big thank you to all those who submitted their work into our contest. Whether you made it to the prize level or not you are all still winners. We hope you had as much fun making your submissions as we had looking at them and arguing over which entries to pick! Our congratulations go out to everyone who got into the fun and took the time to give our contest a try.

All winners should check their Private Messages for what they need to do to claim their prize!

Front Page News / Steam Workshop has Launched
« on: May 02, 2014, 05:54:06 AM »
Steam Workshop has Launched

With the Easter update now settling in to the dust, it is time to unleash our latest endeavor… another massive update! Perhaps the largest and most exciting we have ever done and with it comes a much requested feature…

Steam Workshop!

That’s right! Steam Workshop support has been fully implemented! Use the POSTed Development Kit to design and upload your Workshop items and then play them with the new Workshop browser in POSTAL 2 Complete. Accessing the POSTed Development Kit Tool is very easy. All you need to do to access the POSTed Development Kit is simply just go to your Steam Library, Click Tools and find it in the list. As a bonus it has its own self-contained installation of POSTAL 2 so you don’t even need to worry about breaking your own base game installation. RWS has even provided you with a testing map so you can easily test all your creations. Who knows, maybe you will make something so famous or so infinitely great we might have to bring you in to our team to take advantage of such superior workmanship. If that isn’t enough motivation to get you cracking on quality Workshop items we just don’t know what is. Perhaps for years you have thought that POSTAL 2 could use a little touch of something even more rare and unusual, maybe it's something that you think is so great or so awesome that you just don’t understand why we never added it ourselves. The explanation could be because we have just never thought of it or it could be that your idea is so strange and bizarre that even trying to comprehend it gives us nightmares. Maybe you thought it wasn’t worth your effort to make your POSTAL 2 mod or item. You may have thought after you were finished you painstaking work it would just get relegated to a random mod hosting site and chances were it would just get lost and forgotten in a cumbersome index. Well thanks to Workshop, your ideas will now get centralized which leads to more exposure and easier access. You will get a one-stop shop for feedback from other Steam users in the form of ratings, favorites and comments in general. You won’t need to bounce between sites just to see how your mod is being reviewed. You also only need to worry about updating at one place if you decide to update your mod with fixes or new features. Steam Workshop really streamlines the process nicely so what are you waiting for, get started today!

If you are not creative enough to make your own Workshop items don’t worry about it. In time there will be plenty of user generated content for you to download and enjoy. It’s very simple to use too. In the Steam client when you click on POSTAL 2 you will see a link to the Workshop. Click Browse Workshop and you will be taken to Workshop’s front page. Look through all the available items and if one catches your eye seek medical attention because that sounds painful and wasn’t supposed to happen. Once you are healed, click on the ones you find interesting and read more about them. If you still think it sounds great, push the subscribe button and they will download into POSTAL 2 for you to use them.

Steam workshop isn’t just limited to adding a hat here, a new weapon there. You can actually download user made expansion packs and brand new features. Of course none of these features or expansions are officially supported so if you are experiencing bugs while playing it, drop the mod creator a note letting them know what is wrong. The mod creator will likely welcome your feedback and do their magic to make it work the best they can.

I guess it's pretty obvious and you can tell by this post so far that RWS is really excited about the Workshop feature. We are really looking forward to everything wildly imaginable that our fans will create. Even more exciting news is that Workshop is not all that has been added in this new massive update! There are some secret weapons and other fantastic and fun things too. For more information check out the patch log below!

1413-1415 Change Log
POSTAL 2 Complete: General
* Steam Workshop support has been fully implemented! Use the POSTed Development Kit to design and upload your Workshop items, and then play them with the new Workshop browser in POSTAL 2 Complete. For more information on how to design, upload, and play custom content, see our Steam guides.
* New secret weapons await those who seek them out.
* End-of-game statistics now display the game mode, difficulty, and any Workshop mods you used.
* Bystanders waiting in queue lines with no operator will eventually get bored and leave.
* Resolved an issue where a pawn's mouth would continue to move indefinitely.
* Resolved an issue where some pawns would not notice the Dude's presence.
* Resolved an issue where checkpoint saves would fail to trigger in POSTAL and Impossible difficulty.
* Resolved an issue causing exploded cars and barrels to lose intractability.
* Resolved an issue where police and certain other pawns would "speedwalk" to their destination instead of running.
* ATMs now remember if they are broken into, and cannot be broken into repeatedly during the same day.
* Police will now arrest you if they see you breaking into an ATM.
* Resolved an issue where Rednecks would not notice the Dude dressed as the Gimp in the Brewery on POSTAL and Impossible difficulty.
* Resolved an issue where pawns in Apocalypse Weekend would receive the wrong randomized accessories.
* Reduced recoil on MP5 and Glock.
* Matches will no longer block doors from opening or closing.
* Resolved an issue where bystanders could get stuck in a T-pose in an open door.
* Fixed the position of the clipboard in the Dude's hand when looking in a mirror.
* Fixed the "double-shot" glitch that caused a weapon to fire twice in rapid succession when switching to it.
* Resolved an issue where unprintable characters entered into the console would literally be unprintable, leading to confusion when entering console commands.
* Balanced the damage of all Anthrax-based weapons
* Fixed a glitch where the player could obtain additional stored health items after winning at least one in the Chompy game cartridge for Bass Sniffer Radar.
* Resolved an issue where zombies would continue to "walk" despite losing one or both legs.
* Fixed crouch-walking animations for various weapons.
* Fixed aspect ratio for pre-rendered (RoQ) videos.
* The Enhanced Game "hands" weapon can be charged to throw objects a longer distance.
* When viewing rockets with the Rocket Camera item, you can now detonate them by pressing your Use Item button.
* Added new cheat: "CatNado" - adds AW test cats to your inventory.
* Made it easier for explodable cars and barrels to be triggered with fire and gasoline.
* Toned down the intensity of the AW head wound effects.
* Improved the chance for the Enhanced Game knuckle dusters' special effect to activate.
* The suicide grenade has a new effect in the Enhanced Game.
* Thrown or kicked heads will break windows now.
* The "Whatchutalkinbout" and "KrotchatizeMe" cheats will no longer cause the spawned Garys or Krotchys to carry errand specific items.
* Added a new Enhanced Game effect for the Baseball Bat's alt-fire.
* Clarified the conditions for unlocking the secret option in the Options menu.
* Glock and MP5 weapon firing mode now displayed next to ammo count, instead of off in a corner somewhere.
* The cheats GameSpeed, MightyFoot, SuperMario, SonicBoom, and MoonMan now persist between map changes.
* Restored the old AWP cheats, CopKilla and Charismatic.
* NPCs will now properly utilize the MP5 in burst fire mode.
* Scissors will once again damage pawns at close range.
* Disabled bystander fists once again... they were causing too many problems to release as part of the main game. Look for a Workshop item to enable them if you're willing to deal with the issues they cause

POSTAL 2 Complete: Gameplay
* Church
  * Reinstated a Redneck line that did not play correctly.
* Meat World
  * Fixed an issue with the cinematics.
  * Fixed an unreachable machete.
  * Added a missing static mesh.
* West Mall
  * Fixed pawns getting stuck in arcade machines.
* Greenbelt 2
  * Fixed the bums in the millhouse being armed with baton ammo instead of an actual baton.
* Highlands 
  * Fixed a bystander spawning directly into a car that appears only on Friday.
* Suburbs 1
  * Fixed pawns spawning under the map.
  * Improved variety of Dude commentary.
* Tora Bora
  * The soldiers you rescue in this map are actual semi-useful allies now!
  * Tweaked the boss fight at the end of the map.
* Elephant Preserve
  * The Dude is now healed to full at the end of this mission.
* Military Base Part 4
  * Removed the exit that returns to Part 3, preventing the player from being forced to redo the previous map.
* Bridge
  * The AW final boss is now immune to Anthrax damage.

POSTed: POSTAL 2 Development Kit
* POSTed is now its own Tool, under Library --> Tools. It includes a self-contained installation of POSTAL 2 Complete, perfect for creating and testing new content without the risk of breaking your base installation. The UCC command-line tool is also part of this package.
* POSTed also includes a specialized testing map, TestMap.fuk, which can be used for easily testing any custom content you create.
* Several actors received all-new icons to better illustrate their purposes.
* Included a new set of developer placeholder textures, allowing you to easily plan out the BSP of your map. Includes a reference panel for the Dude's default movement abilities.
* The viewport right-click popup menu contains several new options:
  "Toggle Paths" - toggles AI path display in all viewports.
  "Actor Properties (New Window)" - Opens up an independent Actor Properties window. You can open any number of these windows, allowing you to visually compare properties between two or more actors.
  "Edit --> Copy as Script" - Copies all highlighted actors to the clipboard as UnrealScript, allowing you to easily modify stock maps via P2GameMods. See the Steam Guide on "Modifying Stock Maps Using Copy As Script" for more details.
  "Static Mesh" - You can smooth or unsmooth static meshes from the right-click menu.
  "Select --> Actors of this Class" - Instead of selecting all actors of a specific class, you can now choose to select actors of a subclass, or a root non-Actor class. For example, if you have a MeatProtestor selected, you can select all actors of class MeatProtestor, Protestor, or all Pawns in the map.
* Several new top-row toolbar icons allow you to place the most commonly-used Actors without needing to go through the messy Actor Class Browser tree. Note that these buttons do not dynamically adjust to custom content; if you create any new actors you will have to place them the "old" way, by finding them in the Actor class Browser.
* Viewports now have several clickable buttons for toggling terrain, static mesh, etc. display.
* Holding the middle mouse button now lets you rotate the selected actor(s) in the 3D viewport. Holding CTRL and the middle mouse button allow you to pitch and roll the selected actor(s).
* Scripted Actions are now split into categories with plain English names when adding a new scripted action.
* The Checkpoint actor now defaults to using the Checkpoint save slot.
* Several new hotkeys have been added, and some have been moved. For further details, see the "POSTed Hotkeys Quick Reference" Steam Guide.
* DrawScale and DrawScale3D can be easily adjusted for the highlighted actor(s) with text boxes at the bottom of the editor.
* Added several useful actors and Scripted Actions for level designers.
* Actor placement no longer fails due to collision. This fixes the exceedingly-common issue where right click --> Add Actor would appear to fail for no good reason.
* The Radius Actors view now displays sound radius for ambient sounds.
* Resolved an issue causing the Terrain, Surface, and other dialog boxes to appear broken on Windows 7 and newer operating systems.
* Textures can now be defined as bTwoSided. You no longer need to create a FinalBlend or Shader specifically for this purpose.
* Terrain DecoLayers now have the RandomYaw feature enabled.
* Right-clicking in the Static Mesh, Texture, etc. browsers now gives the option to copy the object's name to the clipboard. If a menu does not appear (Sound/Animation Browser) then the name is copied to the clipboard automatically.
* Several actor defaults have been set to proper values, to make your life easier as a level designer.
* Added pre-defined fire and smoke emitters (FireEmitterMap, SmokeEmitterMap).
* Added the Load All option to the Sound Browser.
* Implemented right-click menu in Matinee Action editor.
* Viewports are properly refreshed while working in Matinee editor.
* Added "Add Interp Point + Action" button in Matinee Tools.
* New feature for DayBlockers, where instead of being added on a specified day, it is removed.
* Resolved an issue where an Emitter set as AutoDestroy would, in fact, destroy itself if real-time preview mode was turned on.
* Added "FollowPlayerController" as a possible Controller class. Pawns with this controller will attempt to follow and protect the Dude. The pawn should also be set to bPlayerIsFriend and have a reasonably high friend damage threshold.

To celebrate the launch of Steam Workshop, POSTAL 2 is now 70% off on Steam! Sale ends May 17th.

It’s the Final Countdown… for the Ultimate Fan Prize Pack - Art/Video Contest!

It's Over! Thanks to all those that entered!

Ok Dudes and Dudettes lets get those last minute entries in to our great Ultimate Fan Prize contest. There’s less than one week left to go before we select that winning masterpiece so we are definitely in crunch time now. I don’t know where you are located but I woke up this morning to a fresh snowfall so deep I couldn’t open my front door. It’s a little different here than at the Dudes home town. It’s the perfect weather for staying in and getting that last minute contest entry made. What’s it like where you are? A little rain, snow, fog or nuclear fallout keeping you indoors? Get busy on your contest entry then. Don’t forget if you are feeling industrious you can make two entries or even three or four, dare I say five entries! Feel free to dazzle us with your brilliance. You never know, all of them (or none of them if they are pure crap) might win. It’s well worth a try and a laugh to get them in though. Keep in mind anything that is fun and shows you are a fan of POSTAL is eligible. You can do or use any kind of medium you like. Remember you do not have to be professional. You want to draw stick figures with charcoal on rocks like the cave people did…go for it! Show us your costumes, your collections, your videos or your artwork or all of the above. Anything you can dream up POSTAL wise you can enter. Want to pretend to be a POSTAL Babe? Why not! Just have fun. We have a lot of very good prizes to give away and don’t forget one of them might even be autographed so get busy and get those entries in.

Now those Rules one last time!
  • The video can use gameplay footage or any other footage within the POSTAL Zeitgeist. Basically this means if you don’t want to use gameplay footage, you can make your own footage however you want. Want to make the ultimate Lego POSTAL video? Go for it! Want to do something with stop motion Claymation? Awesome! Want to make an animated feature? If you have the time, go for it! Want to get together with your friends and make your own POSTAL movie? Do it, but you probably shouldn’t mention the prize or they will want their share! Have a completely unique idea for making a video? Do it! No video style is excluded…except Porn and don’t go out and do illegal things such as shoot up your city, not even that really annoying guy everyone hates because that guy might be one of us!
  • The video must be at least a minute in length (and no that doesn’t mean hold the title screen or “The End” screen up for 59 seconds!) There is no maximum length so there are no restrictions on your creativity!
  • While we appreciate all the fan works you have done in the past and welcome you to post them, only new submissions will be entered in to the contest.
  • Don’t steal other people’s work and claim it as your own. That’s just not cool!
  • Post your entries in to the comments section of the original thread. Aiming for a specific category? Put that in your comment too. Videos should be hosted on Youtube, pictures should be hosted somewhere that won’t just delete them after a few days. If you want to submit something but don’t want to post it in the comments, Personal Message it to RWS by clicking the little chat bubble icon on the left side of this post. Since we don't want to stifle your creativity, you can enter more than once.
  • Do you think someone else’s submission is really awesome? Say so in the comments too!
  • The Rules may be adjusted based on fan response to the contest.
  • Contest ends April 30th, 2014.
  • The contest is void where prohibited, sorry about that!
To reiterate all you need to do to enter is simply post a link to your submission in the comments of contest announcement thread.

Front Page News / If you go down to the Woods Today……
« on: April 20, 2014, 02:11:58 PM »
If you go down to the Woods Today……

You’re in for a big surprise... Once again it’s time for that fluffy soft Easter Bunny. You know the one. He slips around in your house or yard leaving luscious chocolate eggs and other sweet and colorful treats hidden under bushes or in dark corners for the most adventurous to find. Such a kind and happy fellow bringing joy to everyone young and old…or is he... underneath that smirking countenance could there be the mind of a crazed killer, his blood lust carefully hidden by his sugary bucktoothed grin. Somebody has been taking and smashing the bunny’s precious colored eggs and he is determined to stop them no matter what! Scheming and plotting his bloodthirsty revenge, the bunny lurks half hidden by the darkness of the night. Where will he strike next? What exactly is in those colorful little pellets the bunny is hiding that could cause him to fly into such a terrible rage and spur him into making such murderous assaults? Do you dare to find out? Visit his hiding place in the forest today if you are not too afraid to stumble on what might be total carnage or savage butchery. This isn’t your average Easter Bunny. This guy means business. Touch his eggs and he will turn your pretty pastel Easter Basket into a reddened gory bloodbath.

With your safety in mind and to make sure you have a Happy Easter, RWS feels it is in your best interest to present you with this Public Service Announcement.


If you plan on heading into the forest today, you might want to be heavily armed.

Disappearances have been reported near the Paradise Area.

Victims were last seen following a trail of “Eggs” into wooded areas. If these eggs are spotted, do NOT follow them! Report them to your local P.M.C.R.D. officer immediately!

If you have any information regarding these disappearances, please dial Salem at 1-666-4203.

Together we CAN stop this!

Paradise Mythological Creature Removal Department

Reminder: Win an Ultimate Fan Prize Pack - Art/Video Contest!

Well everybody, the half-way point on our contest has already come and we are rapidly closing in on the home stretch. You still have time to enter your work and join the ranks of quality (and not so quality but it’s the thought that counts) submissions that we have already received for this contest. Right now we are not that overwhelmed with entries. People may not have realized this is an actual contest with actual worthwhile prizes. That means there is a very good chance to still win the big prize in the contest even if you just start working on your entry today! Remember it does not have to be a work of art or professionally done. Your entry simply needs to be anything fun that shows you’re a POSTAL fan. If you really want to show your support but don’t have the time to make a submission yourself, spread the word about the contest! The more people who know about the contest, the more fun and creative entries we will receive which benefits everyone since some of them are downright funny. Another benefit is that the more entries we get, the more prizes we may give away so the odds of winning may increase with every entry.

Now for a reminder of the Rules!
  • The video can use gameplay footage or any other footage within the POSTAL Zeitgeist. Basically this means if you don’t want to use gameplay footage, you can make your own footage however you want. Want to make the ultimate Lego POSTAL video? Go for it! Want to do something with stop motion Claymation? Awesome! Want to make an animated feature? If you have the time, go for it! Want to get together with your friends and make your own POSTAL movie? Do it, but you probably shouldn’t mention the prize or they will want their share! Have a completely unique idea for making a video? Do it! No video style is excluded…except Porn and don’t go out and do illegal things such as shoot up your city, not even that really annoying guy everyone hates because that guy might be one of us!
  • The video must be at least a minute in length (and no that doesn’t mean hold the title screen or “The End” screen up for 59 seconds!) There is no maximum length so there are no restrictions on your creativity!
  • While we appreciate all the fan works you have done in the past and welcome you to post them, only new submissions will be entered in to the contest.
  • Don’t steal other people’s work and claim it as your own. That’s just not cool!
  • Post your entries in to the comments section of the original thread. Aiming for a specific category? Put that in your comment too. Videos should be hosted on Youtube, pictures should be hosted somewhere that won’t just delete them after a few days. If you want to submit something but don’t want to post it in the comments, Personal Message it to RWS by clicking the little chat bubble icon on the left side of this post. Since we don't want to stifle your creativity, you can enter more than once.
  • Do you think someone else’s submission is really awesome? Say so in the comments too!
  • The Rules may be adjusted based on fan response to the contest.
  • Contest ends April 30th, 2014.
  • The contest is void where prohibited, sorry about that!
To reiterate all you need to do to enter is simply post a link to your submission in the comments of contest announcement thread.

Front Page News / POSTAL Babe of the Month: Marilyn
« on: April 06, 2014, 08:29:11 PM »
POSTAL Babe of the Month: Marilyn

It’s Babes galore as another cutie is welcomed into our ever growing group of lovely ladies. Long, silky tresses make a perfect frame for the beautiful face of our latest awe inspiring Babe of the Month. Miss April is a breathtaking 23 year old sweetheart named Marilyn. Her dark chocolate coloured curls compliment the soft satiny appearance of skin so smooth it would make your fingers itch and ache to touch it just to see if it feels as creamy as it looks. The first thing you actually notice about Marilyn are those hauntingly expressive eyes. Her long lashed and sexy deep brown eyes twinkle and flash as they gaze up at you with pretend shyness. You’ll want to stand up and cheer when you see all those curvaceous lines Marilyn is proudly allowing you to closely inspect, examine and drool over. Just take one look at that willowy waist and her sweetly rounded behind and your imagination will run wild.

You can see more of Marilyn’s luscious look in our Babes section. Our interview is fairly short this month. Her pictures say it all.

Marilyn's Interview:

1.   Hi Marilyn glad you can join us here at RWS.  Please introduce yourself to our POSTAL fans....

Hi Postal fans my name is Marilyn I'm 23 years old and I love fashion modeling and dancing

2.    Tell us about your Postal Babe photoshoot experience?

My photo shoot experience was amazing, me doing the nude pics was something new and different for me but I loved shooting in a different scenery and place. I'd love to do it again.

3.  What was it like working with RWS founder Vince Desi?

I loved working with Vince he's a very professional man to work with. He keeps the environment of the photo shoot comfortable, fun, and exciting.

4. Ok let's have some fun and start the fantasy...
a) Marilyn describe for our fans your dream guy...
b) If you could do anything on a date what would it be?

a) My dream guy is a good loving kind romantic big hearted man. Who his parents taught him good morals and how to treat a lady. Someone who takes care of himself physically inside and out, who likes the gym, workout etc... Good hygiene is a must and good conversion as well. Good looking face and pretty smile!!! Someone who will not only be there as a bf figure but as a good listener, best friend and love as well. Throughout my bad relationship experiences I've became a lil particular in what and who I am looking for. Everyone has their own preferences. Overall a man that's one of a kind unique loving romantic detailed man who will make me feel like a lady and remind me everyday how beautiful I am in his eyes and that no other woman compares to me.

b)  If I could do anything for a date it would definitely be something spontaneous like going on a walk to the beach with my significant other, getting a condo to stay by the beach and doing something romantic. Rose petals everywhere candles lit up bath tub with bubbles and a nice movie.

5.  Tell us something about yourself that you've never admitted before

Something that I've never admitted before is that one time I did a good deed for someone lending them $500 not wanting nothing in return just hoping she would pay me back someday and she denied it and I never got my money back. 

Which would you prefer?
Car or plane?  -  Car.
Bikini or topless? - Topless.
Oral or anal? -  Oral.
Pumps or sneakers? - Pumps definitely.
Guys or girls? - Guys.

Front Page News / Fun Times, Humble Sale and Contest Reminder!
« on: April 01, 2014, 10:41:50 PM »
Fun Times, Humble Sale and Contest Reminder!

We hope everybody enjoyed our little APRIL FOOLS joke yesterday and took it in the spirit of fun intended. If not, well Dude said it all at the end. Only those of you who actually pushed the BUY button will know what the Dude said though. (Thanks for your support for trying to make those purchases by the way). Who knows, maybe some day we will actually come up with some of those additions. The Golden Weapons Pack sounded pretty good to me and I will always wonder what was in that darn RWS Co. Supply Crate. Nothing could top that sexy Dudette babe though with that fluffy bit of chin hair. I’ll bet it tickles. What a total turn-on!

In any case, this is an important reminder folks and not a joke. We want to remind everyone that POSTAL 2 is on sale for a few days more for only $2.49 in the Humble Store. That’s a huge 75% off regular price so you sure can’t go wrong there. Don’t forget RWS will donate a portion of that worthwhile charities so you can feel good about getting such a great bargain plus helping somebody else out at the same time. Don’t end up kicking yourself for missing out on savings this big. Get your Steam key from the Humble Store Widget right now!

This is also a reminder about our video contest for those of you who like to win prizes or just show off your work. Keep those entries coming in to win the biggest, hugest, bestest, and possibly even autographed Fan Prize Pack here at RWS since… maybe ever. We have had some really interesting entries so far but we know there is still a whole lot more out there. Don’t be shy! Let’s get them in here so we can all see and enjoy them. Remember just about anything (legal) will do.

You may not be an artist but we accept stick figure drawings too. Anything goes. Finger paints anyone? They might be good for a laugh (although you know they likely are not going to win but then again you just never know). Show us what you’ve got. Take a picture of that crate of Krotchy O’s or maybe make a video of your Krotchy doll wearing your Postal t-shirt sitting with the controller in his hand playing the Fudge pack. Those are just a few simple ideas. We know you are much more creative. We are going to be giving away lots of great prizes. Remember to tell your friends to get in on our contest too. The more entries we get, the more prizes we will be giving out so your chances of winning increase to boot. Your videos or drawings etc. might even make you famous (at least within the RWS community). You still have time to get your project finished and entered but don’t delay too long or cut-off date (April 30, 2014) could be here and gone before you know it. Just think of how you will feel if what you think is pure crap wins the big prize while your total work-of-art masterpiece is still sitting all alone and forgotten at home. Better enter now. Don’t get left out! Remember it’s easy to enter. Just click here for the link to the article to get the entry details.

Front Page News / In-Game Cash Shop now Open!
« on: April 01, 2014, 04:37:31 AM »
In-Game Cash Shop now Open!

My how time flies when you forget what you are supposed to be doing and are not paying particularly close attention to what you actually are doing. Way back in June 2013 we ran a poll asking you how you felt about Downloadable Content (DLC) for your games. Much to our surprise it seems like most of you who voted generally like the idea of DLC. Since, as we often state, we want to do our very best to please our trusted and loyal fans, we worked hard to produce what we think will enhance your game well beyond anything you might expect. We admit it took us a while to get around to it (it does take time to design, test and work out the bugs in any new material) but we are now very happy to announce POSTAL 2 finally has micro-transactions! We gave you all two completely free massive content updates and some seasonal content free of charge, but now we are going to ask for just a little back. We realize most of you out there already own POSTAL 2 so us putting it on sale for 75% off doesn't mean a lot to you. We know you still want to show your love and support in order to keep our game going, growing and constantly improving so now you have a chance to really do your part. The great news is for a very small output you get something fantastic back in return! There is just so much good stuff here we just don’t even know where to begin. We know you all are just as excited as we are for the grand opening of our in-game cash store that you likely have already stopped reading this and are trying to find it. It’s quite easy to find it in POSTAL 2’s main menu. For the time being it is a nice bright green button to help it stand out that says “Paid DLC (NEW!!)” just click it to access the in-game store! For your convenience, we have tried to keep our prices in line or lower than DLC found in other high quality and popular video games.

Here are just some of the wonderful options you can find inside:

First off there is the Elite Gamer Pack for just $9.99! Like to show off your skills but you don’t really have any? Well enhance your gaming experience with these exclusive perks. Rad!

Golden Weapons Pack is also just $9.99! Shower your weapons in this golden finish! Golden bullets not included in this pack.

So far we have had a lot of positive feedback from our seasonal updates. Now for just $4.99 you can dress the part with the Holiday Clothing Pack! Now you can add a little extra holiday spirit to your next psychotic rampage with these festive outfits! Festive hats available in the upcoming $4.99 Festive Hats Pack.

Is the difficulty setting you chose getting too hard for you? Can’t find a health kit when you need one? Get the Regenerating Health Pack for the pittance of $4.99! This protective coating of strawberry love juice on your screen guarantees those pesky flesh wounds will magically heal themselves! So real!

Do you like games of chance? Want a chance to get your very own smoking barrel shot gun? Maybe you prefer to have the ability to track the number of kills you made with a particular weapon? Maybe you want to have companion that floats around your face telling you wise cracks. Well then have we got something for you! For just 99 cents you can buy a RWS Co. Supply Crate! For just $2.49 more you can buy an RWS Co. Supply Crate Key and actually find out what is in the box! It’s just like being on a game show! You know you want to find out what’s in that box. We even want to find out what is in that box you just bought! Plus you have to admit, that key looks pretty cool. Edit: The key is currently unavailable at this time, but we will have this sorted soon!

Some of you complained when we removed the God mode cheat, but now you can actually buy it back for just $4.99! Now you might be asking yourself “Why are we making you pay for cut content?” The answer is really quite simple! Some people consider using invincibility unfair so you can consider this a fine for using this cheat!

Ever wish you could pull off cool maneuvers like wall running in POSTAL 2? Well now you can with the $7.99 Parkour pack! You don’t need to play those fancy next-gen games to enjoy the fast paced thrills of wall-walking!

Dive into a new era of next-generation graphics with new Lens Flare Pack. For just $3.99 you can simulate looking in to the Sun!

We all know who the coolest character in POSTAL 2 is, no it’s not the Dude and it isn’t even Vince, it is Mike J! For just $4.99 your can have your very own personal Mike J to boss around! Make him carry all your stuff and send him on suicide missions. It's fun!

This is it. People have been asking for this expansion for years! We have finally managed to scramble together that $3.50 needed to develop this long-awaited mission! That’s right the Super-Fun Pigeon Hunter Mission is finally here for just $59.99! We know it is a bit more expensive than the other DLC but you have to trust us it is well worth the price. It is so very Super-Fun!

These days, Paradise is a pretty dangerous place. How many times have you and Champ been minding your own business when suddenly you come under attack and Champ leaps in to action to save you? Protect your faithful dog from danger with this beautiful and resilient armor. Champ Armor is only $2.50 and protects against bullets, edged weapons, and is both fire and explosion resistant!

We have had a brand new way to win the game! Tired of playing peaceful? Killing sprees and blood baths losing their edge? Well try the new Gary Coleman Romance Path for just $6.99! Tell your true love what you're really talkin' about in this path of forbidden romance!

We have received this request a lot, especially from the ladies who enjoy POSTAL 2. That big black censor circle is an anachronism and now you have the opportunity to remove it once and for all! For just $69.99 you can uncensor the Dude’s willy and see the POSTAL Dude's monster in all its veiny glory!

Just can’t get the cops off your tail? The protestors and other groups just won’t leave you alone? Well for just $1.99 you can go undercover with this clever disguise. Each purchase will give you 5 consumable incognito glasses powerups, which, when used, will clear your wanted meter.

Some people have complained that POSTAL 2 is sexist for not having a female main character. We are going to right this oversight with the new Female Dude pack! For just $4.50 you can represent gender equality and smash the patriarchy! Warning: Putting out fires from a distance may prove challenging!

You have to admit, that is some pretty awesome stuff we have added in for your enjoyment. But that’s not all; this is just the first wave! That’s right; we plan to add even more cool DLC in the future. The Leland Gun Violence Prevention Pack should be available hopefully as early as next week. One of the many attractions provided by this pack is that it gives all protesters outside of the RWS office WMDs and all Police Officers rocket launchers even if you are playing Liebermode. It adds a whole new level of fun to the game! What are you waiting for? Get these awesome DLCs today from our brand new micro-transaction store! You could start with just one or two of the new additions but why not splurge and get them all at once. You know you are going to want them all so there is no point in waiting. Be the first to comment on our DLC’s once you have tried them out. We are pretty sure you will be telling us and all our fans and supporters just how great you think these new additions are. Remember, as ever, you ask for it and we do our best to provide!

Front Page News / So Many Pedestrians…So Little Time!
« on: March 28, 2014, 06:19:58 AM »
So Many Pedestrians…So Little Time!

It feels like years since I first backed Stainless Games Carmageddon’s Kickstarter….mostly because I did it a couple of years ago back in 2012. Two weeks ago the more generous backers were treated to an exclusive early access period. We actually got to try out six of the cars and a track. It was rather a lot of fun playing with the unbalanced and incomplete cars and track. The Eagle, the iconic car of the game, felt like it was made out of soggy noodles that were held together by tissue paper and that it would lose a fight with a Zimmer frame. No matter how much you rammed the Eagle into another vehicle, the other car drove off blissfully unaware that you even touched it while you unfortunately became practically wasted. Luckily you could just repair the damage right away and it was fun to watch all your missing pieces fly back to your car and hammer themselves back into place. This is by no means a detractor because it is always cool to see just how badly you can get damaged in a game and still keep going.

Paper Eagle is epic

On the flip side, if you drove the Towmeister, you could practically waste cars by just looking at them and receive barely a scratch to your paint to show for it. Of course the game is unbalanced at this stage in the game, pun possibly intended, but that actually makes it extra fun. Over time the game will be polished, the cars and tracks and all the other entertaining stuff that makes Carmageddon great will be completed.

I have named this penguin Tomy, don't ask why.

Considering just how Pre-Alpha the game is right now, it looks incredibly amazing. The speed sensitive spoiler on the Eagle with the embedded flaps to help it slow down, Screwies screw spinning and pulsing, Towmeister’s tow hook swinging from side to side with the ability to take out peds that get in its way are just some of the little details that really add enjoyment and interest to the gaming experience. Now it is available to all the late and cheap frugal backers as well as anyone else who has a Steam account and a method of payment.


As mentioned earlier, the game is in a very early Pre-Alpha stage of its development. The game is in no way meant to be played and critically reviewed at this point in time. It’s basically a pre-mature baby and it is looking for a team of dedicated people to help take care of it and help it grow up to be healthy. I’ve seen plenty of people already saying “This game sucks in comparison to X (such as New Car Game) because X is much more polished due to being in beta” and comments such as “I don’t really understand what Pre-Alpha means. That means it’s finished right?” Likely for a while we will see plenty of those types of remarks and questions in the Steam Community forums and reviews. Basically I suggest you Google use your favorite search engine to find more details on what Pre-Alpha means and decide for yourself if you want to buy the game now or wait for later. If you get frustrated when there are broken or missing textures, when something doesn’t work (such as the horn at the time of writing this) or just general lack of optimization and polish, then hold off playing it. On the other hand, if you love watching a game developing and enjoy seeing all the wacky and unpredictable things going on, then by all means go for it. Perhaps you already bought the game and hate the way it is right now? Well just wait a while and give it another try.

We may need to swap insurance info

A good example of the wait a bit and try again comes in the form of the public Early Access launch. With the launch came two additional tracks and an alternative route for the existing one. Sure none of the levels are finished yet, but you can already see the game growing and expanding upon itself. There are even new pedestrians including the iconic Cows and Penguins.

The three ways to win in Carmageddon

I have to admit that it had been a while since I played the classic Carmageddons. This meant  the initially included Rig Wreck level didn’t feel overly familiar to me with the exception of  seeing the familiar old car designs frozen in ice… nice touch there Stainless. This, in a way, is great because it makes the track new to me, plus it shows how much Reincarnation is improving upon the old designs and visuals. I then decided to try one of the new tracks included in the public launch, the Dusty Trails level…. The nostalgia just started flooding over me. I had a very strong feeling that this track was familiar and I had been there before. As soon as I noticed that I was starting at the top of a steep hill, I just knew there was going to be a large herd of cows grazing peacefully at the bottom. I decided to do my usual “go way too fast and be airborne all the way down to the bottom” and sure enough, there they were, the cows in all their gory glory. Next up there was the broken bridge that I always had trouble making it across. It brought a smile to my face when my car started to lose control on its way across the bridge jumps like it always did for me in the past. Surprisingly, this time I actually managed to land upright on the other side rather than becoming a smoldering heap limping its way out of the ravine that I expected…  This was a proud moment for me that not even getting knocked over the edge by the Towmeister could ruin.


Now it’s time for where the rubber meets the road….

Quote from: Steam Store Page

Carmageddon: Reincarnation features vehicles from the classic original game, updated and improved, and some brand new crazy rides too. Carmageddon basically invented the whole concept of videogame physics and real-time damaging of cars and the scenery, and so it’s obviously our responsibility to bring this technology BANG up-to-date with a brand new state of the art car damage (and repair) system. Crush, bend, twist, and completely mangle your opponents’ and your own car – smash parts off, or split it in two; This game is all about wrecking motors and pummelling pedestrians, and it’s taking the brief on to a whole new level! And of course Power, Armour, and Offensive upgrades make a return along with whole new customising options, allowing you to personalise the killing capabilities of your preferred rides.

Opponents - A host of old favourites make a comeback, along with some all-new faces. Only ever seen before as low resolution mugshots, now you’ll get to see them from head to toe (well, head to knees in the case of Screwie) in full HD 3D glory – usually as they smash through their windscreen and hurtle past (or INTO) yours!

Environments - The new environments are amalgamations of the best bits from the numerous chunks of landscape that we all loved to tear around in Carmageddon. “Bleak City”, “Dusty Trails”, “Industrial” make a return, with their memorable landmark features such as the Loop ’de’ Loop, acid pits and Football Stadium. Everything will be reassuringly surreal; hell, we’ve even managed to incorporate a giant food mixer into a level!

The topography and detail in the locations is being updated and enhanced, with even more fun stuff to smash into, smash up, snap off, and send careening into the poor pedestrian population. “Nice Shot Sir!” And talking of pedestrians…

Pedestrians - Once again, the game features a varied mix of adult pedestrians of all ages, shapes, persuasions and species (Carmageddon is an equal opportunities Ped Slaughterfest). Classic pedestrians will make a return, such as old lady on a Zimmer frame and old man with his stick, with their famous cry “I was in the war!”, plus bikini babes and swimming trunk hunks, fat bastards, and herds of cows in improbable locations. Joining them are some new faces – including the Stainless dev team and some guest appearances by the generous Kickstarter Backers who pledged their way into a VIP role in the game!

PowerUps - PowerUps are back (well, they couldn’t not appear in a game bearing the name Carmageddon, could they!) and this time they’re even funnier, surrealier, hurtier, and messier than ever! Lots of the classic PUps (as Stainless calls them) return in super-enhanced form, such as Repulsificators, Kangaroos & Solid Granites. Then we have all new PUps like "Pelvic Thrust" and a variety under the heading “Tossers”! Combine PUps to create hilarious combo results like “Groovin’ Helium Filled Peds”, or “Peds with Stupid Heads at the Temporary Rapture"!

And much more!

Play Classic Carmageddon game modes against the new improved AI opponents, online against the rest of the Carmafan masses, or on the couch with your mates! Progress your Career through the Carma ranks or have an MP romp playing Classic Carmageddon mode, Fox 'n' Hounds (always been Stainless MP game session favourite!), Car Crusher etc., plus the odd mode you’ve never played before…

And relive all the mangling mayhem with a fabulously updated Action Replay System, with multiple cameras and replay options – it’ll mean you never miss a pile-up again! Get those movies online and brag about your ped culling achievements. And there will be plenty of THOSE too – oh yes… Achievements, Challenges and Collectibles to hunt down, that’ll keep the whole family entertained for hour upon happy blood and oil splattered hour.

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