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Messages - Toploader

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Front Page News / Re: POSTAL Rejected from Google Play
« on: April 08, 2015, 01:29:28 PM »
We'd finished beta anyway, was ready to launch, and still will in other places.

Front Page News / Re: Paradise Lost - It’s Almost Here
« on: April 03, 2015, 09:33:24 AM »
You can never have enough Postal 2.

was it just for that jab at Akellas Postal 3 or is he doing more for the expansion too?

He's done more, you'll see in what context in a couple of weeks!

P2 and AW General / Re: Controller Support?
« on: April 03, 2015, 09:31:36 AM »
Yeah, Paradise Lost has full controller support and we'll roll that back to the base game as well, and it's coming pretty soon ;)

crossing my fingers that this is gonna rock, dude. just got the logitech f710 and even though there's a lot of games that are controller enabled, they still suck with them compared to kb+mouse. it's tough to reach  that sweet spot.

We've done all we reasonably can really, but a joypad will never replace mouse and keyboard. We got button prompts going on which you can change out for Xbox360 / one, PS3 and 4 and WiiU pro.

General / Re: Postal 2: Paradise Lost WAS LEAKED!
« on: April 02, 2015, 07:32:22 AM »

P2 Multiplayer chat / Re: Paradise Lost Maps For Multiplayer?
« on: March 24, 2015, 06:13:51 AM »
We have no official plans to make them MP yet, but it's not out of the question. There will of course be nothing to stop people adapting them themselves for MP.

P2 and AW General / Re: Controller Support?
« on: March 13, 2015, 01:46:40 AM »
Yeah, Paradise Lost has full controller support and we'll roll that back to the base game as well, and it's coming pretty soon ;)

Front Page News / Re: Timelords
« on: March 08, 2015, 06:56:06 AM »
I hate daylight savings, well more accurately I hate it when they reverse daylight savings. There is a campaign here in the UK called 'Lighter Later' which is trying to get the government to leave the clocks forward all year around, so maybe one day.

General / Re: Another Postal 2 for Android, yeah-yeah, blah-blah.
« on: March 01, 2015, 11:19:29 AM »
- RWS allows to use all of the resources of Postal 2, such as models, textures, map design and etc in commercial way.

lol..I'm pretty sure this isn't true...Unless he somehow managed to work something out w/ someone..

It's absolutely not true. Sad thing is if he had come to us and talked it over we might have worked something out with him to do it officially, but that's not an option now.

POSTAL General / Re: Guess what?
« on: March 01, 2015, 11:14:11 AM »
Thanks D!  Do you still play? I'd love to have you pee on me! haha

I think I set it up so E will work too.

P1 General / Re: Postal REDUX for PS Vita?
« on: February 02, 2015, 03:00:40 AM »
We're not 100% yet but it's not out of the question.

P2 and AW Mods / Re: Postal 2 - Retribution
« on: January 13, 2015, 04:45:59 AM »
Oh cool, will check this out soon.

P2 and AW Support / Re: Bugs and Balance improvements.
« on: January 13, 2015, 04:44:35 AM »
Sure it all helps, thanks will look into some of those issues after PL.

P2 and AW Support / Re: Death At Cutscene Bug Report
« on: January 13, 2015, 04:43:14 AM »
Hmm, okay thanks for the report, will have to work it out so the dog does not attack you right away and you have chance to escape.

POSTAL III - Support / Re: Possible fix for 'Grenade Throw' Crash
« on: January 13, 2015, 04:41:41 AM »
Great thanks sure people will find this useful.

P2 and AW Support / Re: Motion Blur in levels (PostED)
« on: January 13, 2015, 04:37:40 AM »
Hm, not sure will dig around and see what we can find out, been a while since I used it for anything. If it's a bug we'll try and fix it.

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