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I only scanned the thread quickly so sorry if someone already said this but I'd just use the end game stats for the achievements.

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Front Page News / Re: POSTAL 1: Now on Steam!
« on: April 06, 2013, 12:42:01 PM »
Finally received my steam key from desura. My desura version has a problem with pdude wanting to walk left but the steam version doesn't have that problem. It's weird considering it's the same game. Anyways, I was wondering if there are any Postal 1 mods? I looked myself but couldn't find anything. Another thing I was curious about is if anyone ever used a 360 controller. I tried mine but it won't bind at all.


It's not the same version, the Steam version has had a crap ton of work done on it, and there is more to come.  Controller support is likely to come, Steam workshop a possibility for mods (which as yet don't exist, but we migth be able to fix up the editor a little for it).

See:

http://runningwithscissors.com/main/index.php?topic=1237.0


Ah, I thought there were only steam achievements added.

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Front Page News / Re: POSTAL 1: Now on Steam!
« on: April 06, 2013, 08:51:51 AM »
Finally received my steam key from desura. My desura version has a problem with pdude wanting to walk left but the steam version doesn't have that problem. It's weird considering it's the same game. Anyways, I was wondering if there are any Postal 1 mods? I looked myself but couldn't find anything. Another thing I was curious about is if anyone ever used a 360 controller. I tried mine but it won't bind at all.

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P2 Multiplayer chat / Re: CO-OP in Postal 2?
« on: March 26, 2013, 12:14:02 AM »
Yeah, it's by far the most requested feature we have gotten, enough that it's moving it slowly up our to-do list. First though, we probably need to make sure it supports SteamWorks query, because the threat of Game Spy dropping us is getting ever larger (they've dropped tons of games lately, although we are okay to date).   We are holding out on this because we don't want to alienate our non Steam players, but there might come a time P2 MP will only work with the Steam version of the game.

And nothing of value was lost. Screw game spy.

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Front Page News / Re: POSTAL 1: Now on Steam!
« on: March 21, 2013, 10:27:20 PM »
Before people ask:

Only those that own the game on Desura will get a free Steam key.  This will happen within a few weeks, but not right away.   Those that frequent these forums will no doubt get one in time too.

Kick ass. I was just checking desura to see if I had a key but I forgot where to check.

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P1 General / Re: POSTAL 1 Achievement suggestions
« on: March 18, 2013, 12:59:57 AM »
Not a achievment suggestion but could the control mapping be fixed? Postal Dude only likes to walk left when I use a controller.

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Akella's POSTAL - Mods / Re: Is jump completely removed?
« on: October 14, 2012, 11:33:21 AM »
its also funny how dumass ppl get legit pisst off at a fuckin video game lol

I like you.

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Akella's POSTAL - Mods / Re: Is jump completely removed?
« on: October 14, 2012, 11:13:05 AM »
nah dude theres pepol like me who legit fukcin love p3 because its such an incredible fraek of nature abortion of a game that its an absolute blast to play (non-stop thrill ride start-to-finish).

If by non-stop thrill ride start-to-finish you mean walking away from the game in disgust wondering what the hell RWS was thinking letting Akella do this to the fans then yeah.

I see what you did there though.

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P2 Multiplayer chat / Re: P2 MP on steam - clusterfuck?
« on: October 14, 2012, 11:10:19 AM »
I dunno what server you were playing on, but the 'exploding into 1000 crack pipes' was fixed long ago. Any server running 1409X (which all should be now, no reason not to) will not have these kinda cheap glitches.  'Rampant cheating' is really not true either. As you pointed out there are cheats for all games and no anticheat system really works for those that are determined, but I play STP online quite a bit and I've seldom come across cheaters lately.  You'll find that those that do are the same small group out to grief another small group. 

Making VAC2 work with P2 is incredibly unlikely.  Do any non source games even use it? If they do, and Valve allow companies to freely use it if they are willing to set it up, then I'd certainly look into it at least, although with so many mods and file versions out there for P2 I'd be worried about someone getting caught out in a false positive, which as you know will permanently ban your Steam account from VAC2.

We could make the Steam version incompatible with the Free MP (And therefor every other version of POSTAL 2) but that's hardly fair and really, there is simply no point.  P2 is long past its peak, you'll be lucky to see more than 20 people online at anyone time.  Assuming the Steam version makes the game pick up more players, the chances are they will vastly eclipse the numbers that use the free MP.  The free mp didn't really increase the numbers much anyway, it was more to offer Polish and Russian fans an easy way to play online with the rest of the world (as their clients were incompatible with the English version).


Yeah, I was citing an old example with the crack pipe exploit. I haven't played online in ages. There are non source games that use VAC2 http://en.wikipedia.org/wiki/Valve_Anti-Cheat#Games_that_support_VAC. I see your point about the steam version being way more popular than the free version. The free version was out first though so it basically started with hardly any players. If it were on steam I'd think the MP would pick up and I'd bet the free mp would pick up for that reason alone. That's why I was worried about the free to play players able to play with the people who paid for the game. I see your point though - if it goes through on steam we can sit back and see what happens. Should be interesting. I'm looking forward to playing Splinter Foundry over my Postal 2 steam with a full server. I just hope someone doesn't brbrbrbr at me  :P

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P2 Multiplayer chat / P2 MP on steam - clusterfuck?
« on: October 14, 2012, 05:23:00 AM »
If Postal 2 STP goes onto steam is Kamek going to be hired again to help combat the rampant cheating in stp mp? I assume there will be a patch by Toploader (I'm not saying he will or confirmed it, I'm just guessing) if it goes on steam like the new wide screen patch but I was wondering if there was going to be patch to try to stop some of it? Besides just a patch - is there anyway VAC2 could be implemented? It's not full proof either as there is a website dedicated to selling people cheats that I'm not gonna post here but they're pretty good at updating and getting past anti-cheating methods.

Another thing i was thinking about was the Postal 2 free MP being able to play with people who would buy it on steam. Free MP of anything is just a breeding ground for cheaters so I was thinking that only Postal steam could play only with other steam players. It wouldn't stop the cheating entirely but it would keep a lot of the kids out who do it in the free mp. Once it's on steam there will be a player base again and all the f2p people will be wanting to play with the steam players. One thing about it being on steam is you can be flagged and banned from all VAC2 protected servers iirc which would fuck their steam account so it would be a deterrent for steam users to cheat. I guess you could let f2p users and the steam users play together on unprotected servers.

I know I sound like a Nazi but I am really tired of good games going free then being ruining by brbrbrbr?! and people who cheat. The last time I played Postal 2 MP I kept getting killed by Gary Coleman who constantly had gold kevlar until I finally killed him and he exploded into hundreds of crack pipes. He left the server after that.

Is that something RWS has thought about? The steam only thing, not Gary Coleman exploding into hundreds of crack pipes.

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Akella's POSTAL - Mods / Re: Postal 3 User-Made SDK *Original FGD*
« on: October 14, 2012, 04:18:25 AM »
Any progress on this? If you abandoned it release what you have if you don't mind and maybe some of us can pick up where you left off.

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Akella's POSTAL - Mods / Re: Is jump completely removed?
« on: October 14, 2012, 04:12:08 AM »
to bad my mos and programing skills suck cause i'd just remake p3 on the p2 system...
that way you have jump and 1st person view... prob solved

You could remake the P3 maps in unreal the same way Toploader and I (on our own projects, not together) remade some of the maps from P2 in the source engine. After that you just need to convert all the textures and import them into unreal along with the other assets like models. Most of the entities/scripting/code for the events in Postal 3 can be done in postal 2/unreal 2.

As for the "first person mod" I posted a while back it's just changing game vars but I was so pissed off about no SDK I gave up modding P3. That part can be done right without the SDK with enough trial and error. Jumping seems to be hard coded though. The MP is there as well it's just not implemented as far as I can tell but I'm not a expert. I dicked around with it a bit and made some progress but it was death match only and everyone had The Postal Dude model if I remember correctly.
I believe there was even a scoreboard in place.

The best bet is the unofficial fgd and bspsource for modding Postal 3.

To be honest, we should just wipe P3 from memory and hope Postal 2 gets on steam. If RWS gets some funding we might actually get a real Postal 3 in the future. Here's to hoping.

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P2 Multiplayer chat / Re: CO-OP in Postal 2?
« on: September 15, 2012, 10:08:38 PM »
Nah.

We *might* look into a simple 'run around paradise together' option in the future as people keep asking me about it.  There would be no objectives or anything, just free roaming with some friend and a few NPCs.  Don't hold ya breath though, it's kinda low on the list of things needed to get this game more noticed on Steam, should we greenlight.

I remember people asking about this ever since Postal 2 STP and remember almost everyone saying it was pretty much impossible due to the engine. If it were possible I figure someone would of modded it by now...

If you could do a freeroam coop I'd buy another copy of the game just for that alone.

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Running with Scissors / RWS store
« on: August 31, 2012, 03:35:34 AM »
Dunno if this is the right section but..

Whats with the shipping prices? I went to order a couple things and just for the fudge pack it's like 13 dollars for ups ground.  I order a ton of shit online and I never paid that much, not even for 2 day ups or fedex or regular ass usps. I mainly use amazon and newegg so I guess that's probably why shipping is more than the shit you're gonna order.

I was also wondering if there was ever gonna be any Postal/Postal 2 shirts...I think I remember them before or maybe I dreamed it. I'm not gonna wear a P3 shirt and be beaten to death by a mob. A regular ass black shirt with Postal on it would be pretty sweet though.


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Front Page News / Re: VOTE FOR POSTAL 2 ON STEAM'S GREEN LIGHT!
« on: August 31, 2012, 02:28:59 AM »
Fuck yeah.

If this ever happens I expect it will be easier to get funds for ED/AWP patches.

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