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Messages - MaximB

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1
P1 General / Re: Remake?
« on: November 29, 2012, 01:59:33 AM »
A I've said before, I'm not a huge fan of "Postal 1" and not so exited about remaking this game.
UDK3 would be too much for this remake, you are not going to use all the graphic capabilities of this expensive engine anyway in the remake. (it's a platform game ffs)
I would go with Unity4 not only because it now supports Linux, but also because of the great community, the positive feedback and the low cost.
I would be much more thrilled about a completely new Postal game (similar to postal2 if possible), but that needs funds.

What about the Kickstarter idea ? just write "Postal Game" and NOT "Postal1 remake" (which sounds not to attractive).


2
P1 General / Re: Would you contribute money to a POSTAL remake?
« on: April 20, 2012, 10:16:03 AM »
It is a good idea, but it does not change the fact Postal would not, in any form, raise enough money from a kickstater.  I was all hyped on the idea myself for a while, but then I took a reality check.

We might try one day when all other options are ruled out, more for a joke than anything.

Always happy to hear some enthusiasm from a RWS employee...
I understand you you are feeling very bad and not sure about the future of RWS and Postal, but still - I haven't lost hope that one day Blood3 will come out (Blood2 sucks ! Blood 1 rules ! ) even trough they no longer care about the trademark of Blood.

And there are fans for many games, and the time is coming for old games to be resurrected , look at Wastelands2, look at Shadowrun Returns, and look at that Advanture game that got 3 Million bucks.
There is always hope, as long as YOU didn't lose it.
If you will make an honest try, then maybe it will come true.
But if you do nothing...nothing will happen.

There are many fans who would love a Postal1 remake, and there are even more fans who would love to see a Postal2 "remake" (or similar).
So don't lose hope, gather yourselves together and do something.
And if there is a chance for a Linux client, I will help you as much as I can.
 

3
P1 General / Re: Would you contribute money to a POSTAL remake?
« on: April 20, 2012, 08:55:32 AM »


Well, I have a proposition :
When you will make a kickstarter project, just name it "Postal game" and make "goals" :
* if you reach X amount of money then we will make a Postal1 remake
* if we reach XX amount of money then we will make Postal2 remake
* if we reach XXX amount of money then we will make a new postal game
* if we have X amount of money/fans requesting a Linux port - we ill do it.

etc...


that's a very good idea..I'd adjust 'em a bit (linux not being @ the bottom) but good idea..

You are correct !
Linux should be in the top tire, if X fans /X money will be reached - then we will create a Linux client.

The best projects already done it and look how much money they managed to raise by offering a Linux support.

4
P1 General / Re: Would you contribute money to a POSTAL remake?
« on: April 20, 2012, 02:28:31 AM »
Whist your enthusiasm is appreciated, I think you overestimate the kinda support a Postal game would get in a kickstarter.  There is no way any of them, be it Postal 1 or 2, would hit the million dollar mark. It's a cult game with a brilliant and loyal following, but not enough to generate the kinda funds that would be needed.  Postal 1 might just scrap the sort of funding it needs, Postal 2 would need vastly more resources.  Hell, even the Leisure suit Larry Kickstarer is struggling right now, it will probably make it's goal, but only just, despite the massive amount of PR they are pumping into it and the history the game has.

To remake Postal 2 to modern standers would need at least a team of 6 working full time for 2 years or so, and not a great deal from the original Postal 2 could be reused. In short, the only real option for a Kickstater would be Postal 1, and I really do think we would be lucky to make any funding goals even at a low target such as 400,000 bucks or so.

Also, Postal 1 has much more selling potential, as it would scale to a mobile device much better meaning we could sell it on Android ect.  If all that worked out well and brought home a profit, then yes, Postal 2 could be considered.  But at the sort of money it would take to redo Postal 2, it would probably make more sense to make an entirely new Postal game, such as the game Russian Postal should have been.

And it does not take much to look better than the first Postal 1. We would not settle for anything less that it looking modern, to the standards of a game like Dead Nation Dead Nation - Downtown HD Gameplay *PS3 EXCLUSIVE*


The reason that Leisure suit Larry struggles on kickstarter is because it's a remake (a remake of a 15-20 year old game !), many Larry fans requested a whole new game of Larry (but as in your situation they said that they need to gather more and more money from remakes to be able to make a whole new game), thats why I dunno if I'm going to contribute to that Larry1 remake (will I probably would at the end), but I would throw much more money for a new game and not a remake (pledged  $50  to Nekro and The Banner Saga each).

I didn't really mean a remake of Postal2, what I meant was a new game that would be similar to Postal2.

Well, I have a proposition :
When you will make a kickstarter project, just name it "Postal game" and make "goals" :
* if you reach X amount of money then we will make a Postal1 remake
* if we reach XX amount of money then we will make Postal2 remake
* if we reach XXX amount of money then we will make a new postal game
* if we have X amount of money/fans requesting a Linux port - we ill do it.

etc...

You have nothing to lose here, only to gain more money.
But be realistic and don't ask for too much (like 5 millions).
 

5
P1 General / Re: Would you contribute money to a POSTAL remake?
« on: April 20, 2012, 12:53:39 AM »
That's what we need, a hard core Postal and Linux fan with a few million to throw at the project.   ::)

How much money would it cost to make a Postal1 remake ?
How much money for Postal2 like game ?

There are several kickstarter project which managed to get 1-3 Million and they promise an AAA+ titles (wastelands2, Shadowrun, that adventure game), and there are many kickstarter projects who settled for much less (about 100,000-500,000) and still promised to be great (look at Nekro Alpha, even now it looks great and they only ask for 100,000 , or The Banner Saga which looks fantastic even now).

There are already several "postal1" like games (same game style) like : The Earth: Battle for Survival, which only asks for 10,000 and already looks better than then the original Posta1.
 
I kinda doubt that creating Postal2 like game would cost a minimum of 3 million, I'm sure you could make a great AAA game with less money as the other kickstarter projects out there.

Remember that when you use kickstarter, you kick the publishers in the nuts and save yourselves a LOT of money.

My point is,  if you want to make a postal game on kickstarter - make it something like Postal2 which got a hell lot more fans than Postal1.
yes it will cost more, but you will also manage to gather more funds for the project.
Also it would be a shame to "waste" such a great engine as unigine on Postal1 remake rather than Postal2 like game (which got way more potential).

6
P1 General / Re: Would you contribute money to a POSTAL remake?
« on: April 19, 2012, 04:32:50 AM »
@Toploader  :
IF I'll manage to convince the Unigine engine guys ( http://unigine.com/ ) to offer you their engine for free or at great discount - would you use it to develop a Linux/MacOS/Windows Postal game instead of using UDK/Unity ?

Recently as you might know Unigine was offered for free to develop Wastelands2, so I think that maybe you also have some chance.
And because they are Russians, they would be happy to "delete" that black mark you might have against Russians. ;)

7
Running with Scissors / So What RWS are doing those days...?
« on: April 18, 2012, 07:12:17 AM »
I'm a big fan of Postal2 (I suck badly at Postal1, can't get used to the controllers, and Postal3 doesn't have a native Linux client).
When Postal3 was in development, I guess RWS had much less work to do, they didn't seemed to keep a good eye on the development of Postal4 or else Toploader wouldn't be so mad/disappointed of Postal3 (even refuses to call it Postal3 ;) ).

But now that Postal3 is (half)done, what RWS are doing all day (besides trying to get their rightful SDK) ?

8
POSTAL III - General / Re: Postal3 For Linux ? No ?! so why...
« on: April 16, 2012, 12:46:32 AM »
I work for RWS yes, and it's an honor to work for a company that allows me to speak mind openly on mistakes made such as Postal 3 Russian Postal.  They all know how I feel, I can't speak for the entire company publicly but that will come, in time.

Nice....I always respected that in RWS...they don't give a shit about nothing ;)

BTW What are you guys doing at RWS ? the development was done be the Russian Company, so you had much less work, and now that the game is finished...what are you all doing there at RWS ?

9
P1 General / Re: Would you contribute money to a POSTAL remake?
« on: April 16, 2012, 12:14:42 AM »
I would support it ONLY if it will have a native Linux client....but apart from funds I also give publicity.

10
POSTAL III - General / Re: Postal3 For Linux ? No ?! so why...
« on: April 16, 2012, 12:00:54 AM »
No chance, but to be honest, it's fucking terrible and you are not missing anything. Also the game is very unstable on Windows as it is, I'm sure even the best Linux port would end up worse due to what a mess it is already.

Tell me, are you working at RWS ?
Because saying that just might get you fired ;)

11
POSTAL III - General / Re: PC Gamer reviews Postal III!
« on: April 15, 2012, 11:32:06 PM »

I didn't play Postal3 because it doesn't have a Linux client, but it's not just PC Gamer, they all seems to agree that this game failed to deliver with the average score of 30.36% : http://www.gamerankings.com/pc/928760-postal-iii/index.html

Better than meta critic where Russian Postal comes in at 24%!

I never understood why you gave the job of developing a game to external company.
If you want to do it right, do it yourselves.


They had the millions to make the game and wanted to, we didn't. It was a mistake, but it started off so well because Akella decided they could do a better job with design than the one they were given. It won't happen again, a hard 5 year long lesson was learned.

P.S
You can use Kickstarter to gather funds (but don't make remakes of Postal1/2, we already played them).


Postal 2 and 3 took millions of dollars to make, there is no way in hell that kinda money would be raised via Kick Starter. A Postal 1 remake which would need a lot less, possibly.


I feared you would say that...
Look at the the Larry1 remake : http://www.kickstarter.com/projects/leisuresuitlarry/make-leisure-suit-larry-come-again?ref=live
It did get  $350,000 by now, and might reach his goal of $500,000, but thats just that game we played 20 years ago with a better graphics, nothing original.

But when you look on the sequels, they raise much more funds...
like Shadowrun Returns(which I've donated too) , over 1Million bucks : http://www.kickstarter.com/projects/1613260297/shadowrun-returns
Or Wastelands 2 (also donated) which a sequel to a 20 year old game, but a sequel NOT a remake, over 2.6Million  : http://www.kickstarter.com/projects/inxile/wasteland-2

So while Postal1 remake will cost much less, not many people would be interested in it.
Make some Original Postal game (and you can use open source engine and tools which won't cost you a penny).
And include Linux and MacOS support this time.

12
POSTAL III - General / Re: How does the Postal 3 DRM work?
« on: April 15, 2012, 11:00:37 PM »
Why would you even include DRM ?
I mean it only hurts the legit gamers who buy the game, the "pirate" just gets t his game clean of this shit and doesn't suffer like the poor legit gamer.

And look at gog or all the kickstarter projects, they have no DRM and they are doing great.

13
POSTAL III - General / Re: PC Gamer reviews Postal III!
« on: April 15, 2012, 10:24:49 PM »
PC Gamer is a fuckin rag not worth wiping your ass with, that said we and Akella could have done a much better job.  the main problem was they took ideas from our design and then made what they could, i never thought they would release it when they did.


I didn't play Postal3 because it doesn't have a Linux client, but it's not just PC Gamer, they all seems to agree that this game failed to deliver with the average score of 30.36% : http://www.gamerankings.com/pc/928760-postal-iii/index.html

I never understood why you gave the job of developing a game to external company.
If you want to do it right, do it yourselves.

And please make a Linux port in your next game.

P.S
You can use Kickstarter to gather funds (but don't make remakes of Postal1/2, we already played them).

Thanks
Maxim.

14
POSTAL III - General / Re: Postal3 For Linux ? No ?! so why...
« on: April 15, 2012, 09:13:22 AM »
This was a mistake, thanks for the heads up.

No problem.
Shame we'll have to wait another 10 years for RWS to make a Postal game with Linux client :(
Posta2 was great....
A year ago I bought the 10th anniversary collectors edition to support you guys....even trough I pirated Postal2 several years ago (I had no income back then... ;) ).

Is there ANY real chance for a Linux port of Postal3 ? what Ryan Gordon says ?

15
POSTAL III - General / Postal3 For Linux ? No ?! so why...
« on: April 15, 2012, 07:19:22 AM »
Hello

I know that due to your decision on using the Source engine, Postal3 is not available for Linux and MacOS, BUT for some reason you wrote that we can buy the box edition of Postal3 for all 3 platforms here :
 http://runningwithscissors.com/main/index.php?PHPSESSID=5b96e722f34dd0a24d9866b27497b835&topic=7.0

POSTAL III Collector's Edition- $40.00
PC ONLY, REQUIRES A STEAM ACCOUNT TO ACTIVATE
This is a 3-way disk for PC, MAC and LINUX!

Confusing...

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