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Messages - Kesha_Film

Pages: [1] 2 3 ... 10
1
Front Page News / Re: In Memory of Champ
« on: July 28, 2015, 11:34:59 AM »
Some rare photos of Champ from "RWS's alpha/beta content" pack.
Spoiler for Hiden:



2
Front Page News / Re: Indie Spotlight: Hatred
« on: July 27, 2015, 11:56:13 AM »
Try to fix ur eyes, Melasos. There's no any "aliens".

3
Front Page News / Re: Indie Spotlight: Hatred
« on: July 26, 2015, 09:10:34 PM »
Melasos
> -Alien T-shirt
Lolwhat?

4
This trailer is really awesome. It reminds me about one beta-trailer of Postal 2 with "PH8 - Breaking The Tension" song.

5
P2 and AW Support / Re: Moving to Paradise Lost
« on: July 22, 2015, 07:52:09 AM »
Ok, I got your point guys, thanks for replies.
So, let me clear one thing. If I want to create my own boss (and use da Champ for example and change his animations and mesh), I need to use the PL base, yep?

And one more thing. I'm more interested in some mapping features. I seen some of them in script sources. Does they have interesting features?

Sometimes my engrush sucks, sorry 4 that.

6
P2 and AW Support / Moving to Paradise Lost
« on: July 19, 2015, 11:18:08 AM »
I'm thinking to continue creating my mod on Paradise Lost base. BUT! Will I have something new from this? Does the PL have some cool and interesting things that is not included in original P2 base? Please, share with short list of those features, and, if it possible, explain, why they're so important. Thank you.

7
P2 and AW Mods / Re: Postal 3 Unreal
« on: July 10, 2015, 04:54:40 AM »
Well, you'll see everything in upcoming trailer.

8
P2 and AW Mods / Re: Postal 3 Unreal
« on: July 09, 2015, 11:33:20 AM »
Of course they will!

9
P2 and AW Mods / Re: Postal 3 Unreal
« on: July 09, 2015, 08:57:45 AM »
> but you seem to be getting angry over nothing
Wow, you can feel my tone through the text? Can you teach me? >:3

Really, I don't care, was the PL produced by RWS, or not, this add-on can't be the "real Postal III" because of one interesting thing - the plot wasn't written by Steve Wik (I hope u know who is it). So that's why our "Postal 3 Unreal" will be canonic in all meanings.

10
P2 and AW Mods / Re: Postal 3 Unreal
« on: July 09, 2015, 07:41:41 AM »
Laughingcow, what you mean on "Other Dude"? It's still that Postal Dude from Postal 2.
In the new Paradise Lost expansion RWS basically explains that P3 dude isn't actually the Postal Dude.
Yeah-yeah, blah-blah, what else? We're talking bout "Postal III", not your "new Paradise Lost".
Try to to watch the intro of "Postal III" instead of apoligizing.

11
P2 and AW Mods / Re: Postal 3 Unreal
« on: July 09, 2015, 01:00:36 AM »
Laughingcow, what you mean on "Other Dude"? It's still that Postal Dude from Postal 2.

12
Oh, right, that's why PL is little sucks. I guess you one of those guys who writed the plot for PL. In this case, Postal 4 will be suck too. Because of you.

13
AWP without crashing? You've gotta be fckn kiddin.

14
P1 General / POSTAL Unused sounds from beta-version
« on: July 01, 2015, 10:38:59 AM »
See for yourself and thanks for watching!
! No longer available

15
Front Page News / Re: Indie Spotlight: Hatred
« on: July 01, 2015, 10:35:15 AM »
It was a fun game. I don't understand how anyone who likes Postal 1 can not like this game.
Hm, what about me - I don't like this game just because it have no sense for playing. Just for killing? Heh, lol, so funny. Then I want to ask the "MahNaimIzNutImprtntGuy" a question - do you have any goal for doing this? Because of hatred - wow.
Who even needs the games without proper plot in 2015? This game even doesn't have the prologue!
You can say something like: "Is that Postal 1 have more sense?". Yes, man, it have. Just read the manual. ;)

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