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Messages - Kesha_Film

Pages: [1] 2 3 ... 10
1
Oh, right, that's why PL is little sucks. I guess you one of those guys who writed the plot for PL. In this case, Postal 4 will be suck too. Because of you.

2
AWP without crashing? You've gotta be fckn kiddin.

3
P1 General / POSTAL Unused sounds from beta-version
« on: July 01, 2015, 10:38:59 AM »
See for yourself and thanks for watching!
! No longer available

4
Front Page News / Re: Indie Spotlight: Hatred
« on: July 01, 2015, 10:35:15 AM »
It was a fun game. I don't understand how anyone who likes Postal 1 can not like this game.
Hm, what about me - I don't like this game just because it have no sense for playing. Just for killing? Heh, lol, so funny. Then I want to ask the "MahNaimIzNutImprtntGuy" a question - do you have any goal for doing this? Because of hatred - wow.
Who even needs the games without proper plot in 2015? This game even doesn't have the prologue!
You can say something like: "Is that Postal 1 have more sense?". Yes, man, it have. Just read the manual. ;)

5
Let me clear some things. You have completed the "Postal 2" or "A Week In Paradise" mode?

6
Well, I can make it. But, does the "ChameleonSkins" from the last updated Steam version have any changes? I don't think so.

7
Front Page News / Re: Indie Spotlight: Hatred
« on: June 29, 2015, 08:29:41 PM »
Absolutely bad and boring game. Even the POSTAL 1 have more sense, it also have a plot (like a plot in "Doom" - not so important).
Those trailers looks good, but what we have in the end?
The AI of pedestrians reminds me about Postal 3 - they're some kind of stupid too, and there's no any fun to kill them. Just try to remember, how looks great the situation, when you throw the molotov in the parade - sweet!
Yeah, also, you need the really good computer to run this slow horse on ultra settings. Why they haven't used the UE3 instead of 4? The UE3 have the destructions too!
I hope, RWS, you'll not messed up the "Postal Redux" like this one. Bless all of you.

8
POSTAL III- Mods / Re: Postal III: Catharsis Reborn
« on: June 26, 2015, 08:25:13 PM »
Oh, experiments, AGAIN. With that poor game. Good luck, eh.

10
P2 and AW Support / Re: AW Death by cutscene
« on: May 28, 2015, 03:05:29 AM »
This bug happens only in "They Hate Me" mode. It's an old bug and I'm still don't know how to avoid it. Just try more and more, and sometime, Dude will not die.

11
General / Re: Alpha/Beta stuff
« on: May 27, 2015, 10:16:42 AM »
Well, I'm working with the beta pack for Workshop.

12
P2 and AW General / Re: Some guy is spamming Postal 2's workshop
« on: May 25, 2015, 11:45:25 AM »
Good one.

13
P2 and AW General / Re: Some guy is spamming Postal 2's workshop
« on: May 25, 2015, 09:43:20 AM »
I'm glad that I'm not alone. Really.
If you try to write even non-negative comment about his "mods", you'll be banned in his materials.
What an idiot. Really, he's SPAMMING.

14
General / Re: Alpha/Beta stuff
« on: May 25, 2015, 08:53:41 AM »
*___________*
THANK YOU
VERY
MUCH!!!

15
General / Alpha/Beta stuff
« on: May 24, 2015, 07:08:31 AM »
Well, I think, everybody knows that alpha/beta versions of Postal 2 was slightly different in some features. Like em: weapons, peds (models and skins), sounds, maps, etc.
So, what we have today?
Yeah, we all know about "Original Shotgun" from alpha version of Postal 2, which was introduced later in "Eternal Damnation" and then in "Complete.
Then I have founded the old weapon pack from "Wolve" (hand meshes from beta, and alpha pistol's hand mesh and texture).
Then - "KarmaData" folder. You can find some beta models of Postal Dude, Female NPC, Gary, SWAT, and etc., and of course you can port it into original game.
AND - "ChameleonSkins2.utx" - texture pack, included in "Complete" version, you can find a lot of old-alpha skins of NPC's.

So I gotta question, RWS. Do you have more of alpha/beta content? It's really freakin awesome.
Im still pretty sure that the "old" Postal 2 was more violent and more atmospheric.

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