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Messages - Kesha_Film

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General / Postal 2: Paradise Lost WAS LEAKED!
« on: April 01, 2015, 03:23:28 AM »
Bad news for our community. Some fellaz has stole the beta version of Paradise Lost and now, they're streaming it online.
Sorry, guys, devs. It really hurts to know about it.

P1 General / Re: About Super Postal...
« on: March 31, 2015, 08:07:00 PM »
Prisoner-42, Cheater87, eh, did you downloaded the data of those levels first?


P1 General / Re: About Super Postal...
« on: March 30, 2015, 09:51:39 AM »
Cheater87, any error text?

So, you want to create ur own "Shtopor"? And want to mess with models? Well, I can help ya.

P1 General / Re: About Super Postal...
« on: March 29, 2015, 01:28:12 AM »
There you go. INI file for Steam version.
Every level works fine, even the final School level.
Notice that new Japan levels starts first in order.

P1 General / Re: About Super Postal...
« on: March 28, 2015, 04:43:22 PM »
Oh gawd. Can I just send you my "postal plus realms.ini" instead of any explains?
Steam version, of course. I have tried in usual version before.

P1 General / Re: About Super Postal...
« on: March 28, 2015, 11:46:08 AM »
And... here we go. Everything works fine.
One thing - all Japan population won't scream and say anything, because all of their audio files contains in japan version of Postal (j22050_16.pak).
Spoiler for Hiden:

P1 General / Re: About Super Postal...
« on: March 28, 2015, 11:06:28 AM »
I'm not tested those levels on Steam version, so I can't tell anything bout it.
But I'll try right now.

P1 General / Re: About Super Postal...
« on: March 28, 2015, 01:30:14 AM »
Eddie74, that means you did something wrong. Hope you've been ADDED this info instead of REPLACING.

And all of those guys, who said that School level was ruined, if you still interested:
Dat information of those levels needs to be putted between "La Palamino Resort" and "School" levels.
Then look at the "[Realm 21]" - those numbers must be in the right order, like the other levels.

MrDownerup author of this thread said that model is textured already, isn't it?

BDX777, there're two possible ways:
1. Apply textures right in "Static Meshes" window:
Spoiler for Hiden:
2. Apply textures in mesh properties, through "Add" button:
Spoiler for Hiden:

Fan News / The POSTAL DUDE Stories (Garry's Mod Machinima)
« on: March 24, 2015, 07:17:17 AM »
Hello guys!
I'm sure that some peoples remember about this thing.
The 2nd winner of Art/Video Contest in Running With Scissors site!
In January, 2014, I have started this project. This is a parody movie, created in Garry's Mod with original, but slightly different plot of original Postal 2 that turns into crazy and mind-blowing things! In 22 of April the "Monday" chapter was completed.
I have decided to provide this video of Art/Video Contest in this site and it earned the 2nd prize. I was really surprised.
Unfortunately, I've never send any things to USA before (I'm russian), so, my prize was fucked up, because I wrote address with russian letters, lol.
But I'm not giving up! I really like that most of users was really enjoyed this stuff, and if you haven't seen this before - you can do it right now. Take a look on Postal 2 reality in other way... I mean, funny way!
And yeah, the "Tuesday" chapter is still in development.
Have fun!
The POSTAL DUDE Stories (Garry's Mod Machinima)

P2 and AW Mods / Re: Postal 3 Unreal
« on: March 24, 2015, 05:59:36 AM »
BDX777, looks great? Rly?

Let's clear some things, your level is actually a static mesh, created in 3D Editor (such as 3D Max, Blender, etc)?
If yes, then, import it into editor, then apply textures for this mesh. Of course you need to assign textures in 3D Editor first!
If you mean assigning textures to clean mesh in editor - then no, it's not possible.
You can do it more simple - create a level with brushes in editor, then convert it into static mesh.
Hope I have explained a lot.

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